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Char Murat
Cost10,100(~€36.11)
IXFranceMedium tankSupportPremium

Char Murat

World of Tanks EU statistics for the IX FRANCE medium tank Char Murat.

Char Murat characteristics

Firepower

Damage
390hp
… vs modules
150hp
Penetration
248mm
… at 500m
232mm
DPM
1,755
Reload
35.00s
… intra-clip
2.50s
Clip size
3
… clip damage
1,170hp
Rate of fire
4.50/min
Aim time
2.70s
Dispersion
0.350m
… moving
0.230
… hull traverse
0.230
… turret traverse
0.080
… after firing
3.50×
… gun damaged
2.00×
Shell velocity
1,280m/s
Max range
720m
Caliber
105mm
Ammo capacity
60
… potential damage
23,400hp
Shell cost
892
… full ammo
53,520
Gun depression
15°
Gun elevation
12°
Gun traverse range
360°

Mobility

Top speed
60km/h
Reverse speed
20km/h
Engine power
850hp
Power/weight
18.9hp/t
Hull traverse
45.0°/s
Turret traverse
40.0°/s
Terrain resistance
… hard
0.90
… medium
1.10
… soft
2.10
Effective speed
… hard
60.0km/h
… medium
60.0km/h
… soft
32.9km/h
Effective traverse
… hard
45.0°/s
… medium
36.8°/s
… soft
19.3°/s

Survivability

Hit points
1,650hp
Hull armor
… front
35mm
… side
30mm
… rear
30mm
Turret armor
… front
150mm
… side
50mm
… rear
30mm
Track armor
20mm
Fire chance
15.0%
Track repair time
11.70s
Module HP (max / repaired)
… ammo rack
230 / 173hp
… track
240 / 180hp
… engine
310 / 155hp
… fuel tank
200 / 70hp
… turret ring
170 / 85hp
… viewport
110 / 55hp

Spotting & other

View range
390m
Signal range
750m
Camouflage
… stationary
13.5%
… moving
10.1%
Weight
45.0t

Ammunition

Equipment

Consumables

Directives

Field Modifications

Crew Skills

Crew level100%
Commander / Radio Operator
Gunner / Loader
Driver

Char Murat modules

XCanon de 105 mm modèle F1 MStock
IXChar MuratStock
IXMoteur E.P.C. version S5Stock
IXChar MuratStock
XTRVP-13-A3Stock
IXChar Murat

Char Murat historical reference

This tank project had two key features—a new fighting compartment configuration and a dual-loop caterpillar propulsion system, which, according to the developers, could boost firepower and mobility. A divider split the fighting compartment into separate crew and gun compartments. The automatic loading system consisted of a main three-shot loading system and an auxiliary mechanized rack. The design made it possible to load the gun and replenish the main rack without setting the gun to a fixed loading angle, significantly increasing the rate of fire and improving the crew's comfort. The track loop was divided into two parts, enabling the vehicle to stay mobile even if it hit a mine. However, the dual-loop propulsion system made the chassis heavier and made the tank more difficult to drive and steer. The project went no further than blueprints.