Maximum firing range
The distance beyond which a shell simply disappears, 720 metres for most guns and further for artillery.
Also known as max range, gun range, firing range.
Shells are removed from the world past a fixed range, so a shot at a target beyond it never arrives no matter how well aimed. For nearly every direct-fire gun that limit is 720 metres.
It rarely binds in practice, since spotting stops at 445 metres and rendering at 564, but it matters on the largest maps where a target lit by an ally can be further away than a shell can reach.
Related terms
View rangeHow far a vehicle can spot enemies, in metres, capped at 445 metres no matter how high the figure climbs.Render rangeThe 564 metre radius inside which a spotted vehicle is actually drawn on your screen.Shell velocityHow fast a shell travels, in metres per second, which decides how far ahead of a moving target you have to aim.ArtilleryThe indirect fire class, firing high explosive from an overhead view at targets it cannot see directly.