World of Tanks EU server population
How many players are on each EU server right now, how that number moves through the day and the week, and how the region compares with the others.
- EU14,969
- EU24,438
- EU31,902
- EU422
- EU5749
EU players online over time
- Peak, last 24 hours
- 117,843
- Aug 30, 19:15
- Low, last 24 hours
- 12,080
- Aug 31, 01:40
- Average, last 24 hours
- 49,086
- All-time record
- 117,843
- Aug 30, 19:15
EU servers
| Server | Online | Share | Peak (24 hours) | Average (24 hours) |
|---|---|---|---|---|
| EU1 | 4,969 | 41.1% | 39,914 | 17,844 |
| EU2 | 4,438 | 36.7% | 40,836 | 17,759 |
| EU3 | 1,902 | 15.7% | 24,481 | 8,644 |
| EU4 | 22 | 0.2% | 1,787 | 529 |
| EU5 | 749 | 6.2% | 10,825 | 4,310 |
When EU players are online
| 00 | 03 | 06 | 09 | 12 | 15 | 18 | 21 | |||||||||||||||||
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Busiest Sun 19:00 (110,170), quietest Mon 01:00 (13,016).
UTC
Every region compared
- EU12,080
- NA11,810
- ASIA3,444
How EU players compare
Win rate
median 48%rating
median 8061,871,570 tracked accounts with at least 100 battles. The colours are the same bands the site uses everywhere else.
Where EU battles are fought
By tier
| Tier | Share of battles | Battles | Win rate |
|---|---|---|---|
| I | 0.3% | 66.55M | 52.3% |
| II | 0.8% | 175.67M | 52.8% |
| III | 1.4% | 314.5M | 52.5% |
| IV | 2.1% | 480.25M | 51.2% |
| V | 8.4% | 1.94B | 50.2% |
| VI | 14.3% | 3.3B | 50.2% |
| VII | 11.9% | 2.75B | 49.7% |
| VIII | 27.8% | 6.4B | 49.9% |
| IX | 15.7% | 3.6B | 49.7% |
| X | 16.9% | 3.9B | 49.9% |
| XI | 0.4% | 98.01M | 50.2% |
By class
| Class | Share of battles | Battles | Win rate |
|---|---|---|---|
| Heavy tank | 30.6% | 7.04B | 50.0% |
| Medium tank | 25.1% | 5.77B | 50.2% |
| Light tank | 12.4% | 2.85B | 50.3% |
| Tank destroyer | 23.3% | 5.37B | 49.9% |
| Artillery | 8.6% | 1.99B | 49.7% |
Wargaming publishes each server's population as an instant and keeps no history of it, so every figure past the current minute is one we recorded ourselves, every five minutes. The series starts on Aug 30, 19:15, when the recording started, and nothing before it can be recovered.
Wargaming names a region's first clusters and leaves the rest as bare identifiers, so 203 is shown as EU3, continuing the region's own numbering. The identifier is what we record and what each name reveals on hover, and it is what the label follows: numbering the clusters by how busy they are would move a name from one server to another whenever two of them traded places. A server missing from a sample was not reported at all, which is not the same as empty.