Service cost
The credits deducted after a battle for repairing damage taken and replacing ammunition and consumables spent.
Also known as repair cost, post-battle costs.
The bill is drawn from the battle: repairs scale with the damage the vehicle took, ammunition with what was fired, and premium shells and consumables are the expensive part of both.
This is what makes a fought battle cost more than a quiet one, and why the profitability of a vehicle is measured net of service rather than by the credits it earned.
Related terms
CreditsThe main currency, earned every battle and spent on vehicles, modules, ammunition, repairs and equipment.Premium ammunitionThe higher-penetration round available on nearly every gun, bought with credits and named after the days when it cost gold.ConsumableA single-use item carried into battle: repair kits, first aid kits, fire extinguishers and the food that boosts the whole crew.TierA vehicle's rank from I to X, which sets its power level, its battle tier spread and everything about its economy.