Object 416 tech tree branch
Object 416 characteristics
Firepower
- Damage
- 320hp
- Penetration
- 216mm
- DPM
- 2,400
- Reload
- 8.00s
- Rate of fire
- 7.50/min
- Aim time
- 2.00s
- Accuracy
- 0.350m
- Dispersion moving
- 0.120
- Shell velocity
- 895m/s
- Caliber
- 100mm
- Gun depression
- 15°
- Gun elevation
- 4°
Mobility
- Top speed
- 55km/h
- Reverse speed
- 20km/h
- Engine power
- 440hp
- Power/weight
- 18.3hp/t
- Hull traverse
- 52.0°/s
- Turret traverse
- 40.0°/s
- Hard terrain
- 0.70
- Medium terrain
- 0.80
- Soft terrain
- 1.60
Survivability
- Hit points
- 1,160hp
- Hull armor (front)
- 75mm
- Turret armor (front)
- 110mm
- Fire chance
- 0%
- Ammo rack HP
- 180hp
- Track HP
- 200hp
Spotting & other
- View range
- 380m
- Signal range
- 760m
- Camo (still)
- 0.4%
- Camo (moving)
- 0.3%
- Weight
- 24.0t
Object 416 historical reference
The development of the Object 416 started at the Construction Bureau of Factory No. 75 in the fall of 1949. The blueprint was developed by March 1950. Due to technical problems with the turret, a working prototype was not ready until April 1952. Improvements were made, and another prototype was built in the summer of 1953, but the vehicle never entered mass production.
