🌎 NA

World of Tanks NA server population

How many players are on each NA server right now, how that number moves through the day and the week, and how the region compares with the others.

—players online

NA players online over time

Peak, last 24 hours
—
 
Low, last 24 hours
—
 
Average, last 24 hours
—
 
All-time record
12,822
8 Sep, 00:45

NA servers

No cluster recorded yet.

When NA players are online

0003060912151821
Mon
Tue
Wed
Thu
Fri
Sat
Sun

Busiest Mon 00:00 (11,668), quietest Mon 11:00 (1,189).

UTC

Every region compared

  • EU—
  • NA—
  • ASIA—

How NA players compare

Win rate

median 48%

rating

median 738

289,877 tracked accounts with at least 100 battles. The colours are the same bands the site uses everywhere else.

Where NA battles are fought

By tier

TierShare of battlesBattlesWin rate
I0.4%10.65M52.4%
II1.4%36.24M53.1%
III2.2%58.19M52.6%
IV3.6%96.76M51.6%
V11.6%311.6M50.5%
VI16.1%431.35M50.2%
VII12.5%335.53M49.7%
VIII25.9%692.33M49.9%
IX13.2%353.41M49.8%
X12.9%345.43M50.0%
XI0.3%6.7M50.1%

By class

ClassShare of battlesBattlesWin rate
Heavy Tank29.4%788.61M50.1%
Medium Tank24.8%664.98M50.3%
Light Tank12.3%329.35M50.7%
Tank Destroyer24.2%648.03M50.0%
Artillery9.2%247.22M49.7%

Who still plays on NA

band

23.6% across every band
BandPlayed in the last 30 daysBattles each
2800+
38.3%
206
2200-2800
39%
216
1800-2200
35.8%
211
1600-1800
34.6%
205
1200-1600
32.1%
198
800-1200
28.9%
180
400-800
21.8%
159
200-400
11.8%
123
< 200
4.3%
88

How it has moved

A band’s share is measured against the accounts we read inside the window, not against every account we hold: an account nobody checked recently is not known to be idle, and counting it as such would describe our own refresh pace rather than the players. That blind spot is 4 in 100 accounts at the top of the scale and 13 in 100 at the bottom. Battles each is the average for the accounts that did play, and only counts those we hold a before and after for, which is 96 to 99 of every hundred.

What NA players win by tier

band

over 2.7B battles
WNXIIIIIIIVVVIVIIVIIIIXXXI
2800+
2200-2800
1800-2200
1600-1800
1200-1600
800-1200
400-800
200-400
< 200

A cell is the band’s wins at that tier over its battles there, across every vehicle a player has at least 100 battles on, so it describes the tiers as played by the people who play them. Cells resting on fewer than 10K battles are drawn faintly: they move for reasons other than skill. The colours are the same win-rate bands the site uses everywhere else.

Wargaming publishes each server’s population as an instant and keeps no history of it, so every figure past the current minute is one we recorded ourselves, every five minutes. The series starts on 30 Aug, 19:15, when the recording started, and nothing before it can be recovered.

Wargaming names a region’s first clusters and leaves the rest as bare identifiers, so 203 is shown as EU3, continuing the region’s own numbering. The identifier is what we record and what each name reveals on hover, and it is what the label follows: numbering the clusters by how busy they are would move a name from one server to another whenever two of them traded places. A server missing from a sample was not reported at all, which is not the same as empty.