Statistics terms
The numbers a stats site tracks: win rate, damage per game, DPM, marks and the averages they are read against.
A
B
C
D
Potential damage that hit the player's armor and failed to penetrate, the ledger entry for playing a heavily armored vehicle well.
The average damage dealt per battle, the most quoted measure of personal output and the one most sensitive to which vehicles are played.
Damage dealt divided by damage received, a measure of how efficiently a player trades their hit points.
Vehicles destroyed for each one lost, which is kills per battle divided by how often the account dies.
H
K
M
The one, two or three marks painted on a vehicle's barrel, awarded for sustaining combined damage in the top 65, 85 or 95 percent of everyone playing that vehicle on the server.
A badge awarded for a single battle whose base experience beats a set share of everyone playing that vehicle, from third class up to Ace Tanker.