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Win rateWR

The share of battles a player has won, the one statistic that measures outcomes rather than personal output.

Also known as winrate, WR, win ratio.

Win rate is wins divided by battles. Draws count as neither, so on most accounts they are a rounding error. It is the only common statistic that is about the result of the battle rather than what one player did in it, which is why it resists inflation: damage can be farmed, a win cannot.

In random battles a player controls one of fifteen vehicles, so the number moves slowly. Around 48 to 50 percent is the middle of the population, above 52 is good, above 56 is rare, and the very best solo accounts sit in the low 60s. Platooning lifts it, because three coordinated players decide more battles than one.

It needs volume to mean anything. Over a few hundred battles the noise is wider than the gap between an average and a strong player, so a lifetime win rate over thousands of battles says more than a recent one.

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