
XP cost209,860(~€30.42)
Credits cost6,100,000(~€52.84)
Total cost~€83.25
Free XP from T1730,730(~€96.34)
X
Heavy tankSupport
Rinoceronte
World of Tanks EU statistics for the X ITALY heavy tank Rinoceronte.
Rinoceronte tech tree branch
Rinoceronte characteristics
Firepower
- Damage
- 490hp
- … vs modules
- 171hp
- Penetration
- 268mm
- … at 500m
- 242mm
- DPM
- 3,528
- Reload
- 17.00s
- … intra-clip
- 4.00s
- Clip size
- 3
- … clip damage
- 1,470hp
- Rate of fire
- 7.20/min
- Aim time
- 2.00s
- Dispersion
- 0.330m
- … moving
- 0.300
- … hull traverse
- 0.300
- … turret traverse
- 0.140
- … after firing
- 6.00×
- … gun damaged
- 2.00×
- Shell velocity
- 1,452m/s
- Max range
- 720m
- Caliber
- 127mm
- Ammo capacity
- 33
- … potential damage
- 16,170hp
- Shell cost
- 1,310
- … full ammo
- 43,230
- Gun depression
- 15°
- Gun elevation
- 10°
- Gun traverse range
- 360°
Mobility
- Top speed
- 40km/h
- Reverse speed
- 15km/h
- Engine power
- 700hp
- Power/weight
- 15.7hp/t
- Hull traverse
- 28.0°/s
- Turret traverse
- 25.0°/s
- … hard
- 1.10
- … medium
- 1.20
- … soft
- 2.30
- … hard
- 40.0km/h
- … medium
- 40.0km/h
- … soft
- 24.9km/h
- … hard
- 28.0°/s
- … medium
- 25.7°/s
- … soft
- 13.4°/s
Terrain resistance
Effective speed
Effective traverse
Survivability
- Hit points
- 2,000hp
- … front
- 135mm
- … side
- 75mm
- … rear
- 40mm
- … front
- 210mm
- … side
- 120mm
- … rear
- 120mm
- Track armor
- 20mm
- Fire chance
- 10.0%
- Track repair time
- 12.03s
- … ammo rack
- 260 / 180hp
- … track
- 250 / 190hp
- … engine
- 360 / 180hp
- … fuel tank
- 200 / 80hp
- … turret ring
- 170 / 85hp
- … viewport
- 120 / 60hp
Hull armor
Turret armor
Module HP (max / repaired)
Spotting & other
- View range
- 390m
- Signal range
- 750m
- … stationary
- 7.2%
- … moving
- 3.6%
- Weight
- 44.7t
Camouflage
Ammunition
Equipment
Consumables
Directives
Field Modifications
Crew Skills
Crew level100%
Rinoceronte modules
Rinoceronte historical reference
At the turn of the 1960s and 1970s, a number of countries started developing vehicles with unmanned turrets to improve crew survival. Italian military engineers decided to adopt these innovations, but chose to use existing designs. The turret was based on the German turret from the advanced KPz 3 tank. The hull configuration was also adopted from German vehicles. At the same time, Italian engineers tried to increase the armor thickness to the maximum. To improve the projectile resistance of the frontal armor, it was decided to make it similar to the "pike nose" shape. Development was discontinued at the drafting stage.





