
Cost7,900(~€28.77)
VIII
Tank destroyerAssaultPremium
Turtle Mk. I
World of Tanks EU statistics for the VIII UK tank destroyer Turtle Mk. I.
Turtle Mk. I characteristics
Firepower
- Damage
- 330hp
- … vs modules
- 135hp
- Penetration
- 240mm
- … at 500m
- 228mm
- DPM
- 2,912
- Reload
- 6.80s
- Rate of fire
- 8.82/min
- Aim time
- 1.90s
- Dispersion
- 0.360m
- … moving
- 0.180
- … hull traverse
- 0.180
- … turret traverse
- 0.100
- … after firing
- 3.00×
- … gun damaged
- 2.00×
- Shell velocity
- 1,050m/s
- Max range
- 720m
- Caliber
- 108mm
- Ammo capacity
- 50
- … potential damage
- 16,500hp
- Shell cost
- 710
- … full ammo
- 35,500
- Gun depression
- 20°
- Gun elevation
- 10°
- Gun traverse range
- 40°
Mobility
- Top speed
- 25km/h
- Reverse speed
- 12km/h
- Engine power
- 800hp
- Power/weight
- 13.3hp/t
- Hull traverse
- 23.0°/s
- Turret traverse
- 20.0°/s
- … hard
- 1.30
- … medium
- 1.50
- … soft
- 2.60
- … hard
- 25.0km/h
- … medium
- 25.0km/h
- … soft
- 18.8km/h
- … hard
- 23.0°/s
- … medium
- 19.9°/s
- … soft
- 11.5°/s
Terrain resistance
Effective speed
Effective traverse
Survivability
- Hit points
- 1,400hp
- … front
- 254mm
- … side
- 102mm
- … rear
- 76mm
- Track armor
- 30mm
- Fire chance
- 20.0%
- Track repair time
- 12.03s
- … ammo rack
- 240 / 160hp
- … track
- 220 / 165hp
- … engine
- 320 / 160hp
- … fuel tank
- 200 / 70hp
- … turret ring
- 100 / 50hp
- … viewport
- 100 / 50hp
Hull armor
Module HP (max / repaired)
Spotting & other
- View range
- 370m
- Signal range
- 570m
- … stationary
- 13.3%
- … moving
- 8.0%
- Weight
- 60.0t
Camouflage
Ammunition
Equipment
Consumables
Directives
Field Modifications
Crew Skills
Crew level100%
Turtle Mk. I modules
Turtle Mk. I historical reference
An assault vehicle conceived for breakthrough attacks on enemy fortifications. Development began in 1943. One of the designs, developed as a student project, was proposed at the School of Tank Technology (Chertsey, U.K.). Existed only in blueprints.




