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Object 432U
XP cost325,000(~€45.58)
Credits cost7,400,000(~€63.15)
Total cost~€108.73
Free XP from T11,086,078(~€142.93)
XIUSSRMedium tankAssault

Object 432U

World of Tanks EU statistics for the XI USSR medium tank Object 432U.

Object 432U tech tree branch

Object 432U characteristics

Firepower

Damage
450hp
… vs modules
169hp
Penetration
265mm
… at 500m
250mm
DPM
2,571
Reload
10.50s
Rate of fire
5.71/min
Aim time
2.30s
Dispersion
0.390m
… moving
0.150
… hull traverse
0.150
… turret traverse
0.100
… after firing
4.00×
… gun damaged
2.00×
Shell velocity
1,050m/s
Max range
720m
Caliber
125mm
Ammo capacity
50
… potential damage
22,500hp
Shell cost
1,497
… full ammo
74,850
Gun depression
18°
Gun elevation
5°
Gun traverse range
360°

Mobility

Top speed
50km/h
Reverse speed
18km/h
Engine power
750hp
Power/weight
17.0hp/t
Hull traverse
52.0°/s
Turret traverse
38.0°/s
Terrain resistance
… hard
0.60
… medium
0.70
… soft
1.60
Effective speed
… hard
50.0km/h
… medium
50.0km/h
… soft
39.0km/h
Effective traverse
… hard
52.0°/s
… medium
44.6°/s
… soft
19.5°/s

Survivability

Hit points
2,200hp
Hull armor
… front
135mm
… side
100mm
… rear
50mm
Turret armor
… front
310mm
… side
210mm
… rear
65mm
Track armor
20mm
Fire chance
10.0%
Track repair time
11.70s
Module HP (max / repaired)
… ammo rack
270 / 203hp
… track
260 / 195hp
… engine
380 / 190hp
… fuel tank
225 / 90hp
… turret ring
200 / 100hp
… viewport
130 / 65hp

Spotting & other

View range
400m
Signal range
800m
Camouflage
… stationary
15.2%
… moving
11.4%
Weight
44.0t

Ammunition

Equipment

Consumables

Directives

Crew Skills

Crew level100%
Commander / Radio Operator
Gunner / Loader
Driver

Object 432U upgrades

Click a reachable node to unlock it; each applies its effect to the characteristics above. Colours group nodes by firepower, mobility, survivability and vehicle mechanics.

Object 432U modules

XI125 mm D-181Stock
XIObject 432UStock
XI5TD-2Stock
XIObject 432UStock
XIR-123CStock
XIObj. 432U

Object 432U historical reference

A project for a reinforced tank that was supposed to significantly outperform enemy vehicles in terms of protection and firepower. The designers planned to mount a gun with high pressure inside the bore, making it possible to use advanced ammunition with better performance than alternatives of the time. A pressure-release chamber was introduced to allow for using the ammo normally. In addition, the tank was given extra turret and hull armor, as well as anti-HEAT screens. Development turned out to be too expensive and was terminated at the preliminary design stage.