ElvisNL’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 28,561 | 0 | 0 | 0 | ||||
| Tier | 5.80 | — | — | — | ||||
| Wins | 13,972 | 48.92% | 0 | — | 0 | — | 0 | — |
| Losses | 14,309 | 50.10% | 0 | — | 0 | — | 0 | — |
| Draws | 280 | 0.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,905 | 20.68% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,865 | 0.59 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.74 | — | — | — | ||||
| Tanks spotted | 32,191 | 1.13 | 0 | — | 0 | — | 0 | — |
| Damages | 566.34 | — | — | — | ||||
| Track damages | 32.28 | — | — | — | ||||
| Spotting damages | 184.94 | — | — | — | ||||
| Assisting damages | 217.23 | — | — | — | ||||
| Combined damages | 783.57 | — | — | — | ||||
| Base capture | 31,258 | 1.09 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,346 | 0.33 | 0 | — | 0 | — | 0 | — |
| Experience | 359.83 | — | — | — | ||||
| Hit rate | 59.97% | — | — | — | ||||
| Personal rating | 4,082 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,621 | 0 | 0 | 0 | ||||
| WN7 | 821.89 | — | — | — | ||||
| WN8 | 931.09 | — | — | — | ||||
| WNX | 753.13 | — | — | — | ||||
ElvisNL’s progression
Tanks shaping ElvisNL’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-1Tier V· 1,046 battles1,016.01−9.29 if removed
- T29Tier VII· 452 battles1,152.31−7.44 if removed
- Tiger ITier VII· 644 battles1,014.24−7.20 if removed
- ARL 44Tier VI· 662 battles1,036.50−6.48 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 447 battles1,036.54−6.07 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 1,358 battles615.15+5.42 if removed
- MS-1Tier I· 271 battles58.62+5.28 if removed
- M4A1 ShermanTier V· 305 battles297.13+4.37 if removed
- M5 StuartTier IV· 190 battles224.16+3.44 if removed
- T-26Tier II· 123 battles27.92+3.25 if removed
ElvisNL’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
49 of 264 vehicles carry a mark (19% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
36 of 264 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 35 battles1,175the gun carries none
- Tier VI· 28 battles1,086the gun carries none
- Tier VI· 30 battles1,080the gun carries none
- Tier VI· 31 battles1,007the gun carries none
- Tier V· 28 battles528the gun carries none
- Tier VI· 101 battles1,113the gun carries none
ElvisNL’s clans history
2 clans · 1 months in clans