TheLeopardGames3’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 358 | 0 | 0 | 8 | ||||
| Tier | 9.66 | — | — | 9.88 | ||||
| Wins | 200 | 55.87% | 0 | — | 0 | — | 4 | 50.00% |
| Losses | 150 | 41.90% | 0 | — | 0 | — | 4 | 50.00% |
| Draws | 8 | 2.23% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 144 | 40.22% | 0 | — | 0 | — | 4 | 50.00% |
| Tanks destroyed | 521 | 1.46 | 0 | — | 0 | — | 8 | 1.00 |
| Destruction ratio | 2.43 | — | — | 2.00 | ||||
| Tanks spotted | 424 | 1.18 | 0 | — | 0 | — | 12 | 1.50 |
| Damages | 3,751.94 | — | — | 3,475.00 | ||||
| Track damages | 46.24 | — | — | 111.00 | ||||
| Spotting damages | 462.38 | — | — | 569.75 | ||||
| Assisting damages | 508.62 | — | — | 680.75 | ||||
| Combined damages | 4,260.56 | — | — | 4,155.75 | ||||
| Base capture | 40 | 0.11 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 192 | 0.54 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 1,128.67 | — | — | 1,054.25 | ||||
| Hit rate | 78.79% | — | — | 79.70% | ||||
| Personal rating | 4,667 | 0 | 0 | +36 | ||||
| World of Tanks Rating | 10,540 | 0 | 0 | +3 | ||||
| WN7 | 2,007.55 | — | — | 1,578.88 | ||||
| WN8 | 3,632.66 | — | — | 2,883.18 | ||||
| WNX | 3,917.09 | — | — | 3,433.90 | ||||
TheLeopardGames3’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping TheLeopardGames3’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- ST-IITier X· 147 battles4,349.44−315.16 if removed
- MBT-BTier X· 33 battles3,956.74−8.02 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- SerpenteTier IX· 41 battles3,174.20+100.05 if removed
- Wz. 64GC BzygTier X· 58 battles3,490.05+86.56 if removed
TheLeopardGames3’s marks and mastery
Marks of Excellence101
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 12 vehicles carry a mark (17% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 33 battles4,613the gun carries none
- Tier VIII· 26 battles3,378the gun carries none
- Tier X· 58 battles4,344the gun carries
- Tier IX· 41 battles3,632the gun carries none
TheLeopardGames3’s clans history
1 clans · 2 months in clans
Jan 2026today
