Serpente characteristics
Firepower
- Damage
- 400hp
- Penetration
- 246mm
- DPM
- 1,920
- Reload
- 12.50s
- Rate of fire
- 4.80/min
- Aim time
- 2.60s
- Accuracy
- 0.380m
- Dispersion moving
- 0.220
- Shell velocity
- 1,050m/s
- Caliber
- 120mm
- Gun depression
- 16°
- Gun elevation
- 10°
Mobility
- Top speed
- 55km/h
- Reverse speed
- 20km/h
- Engine power
- 630hp
- Power/weight
- 19.1hp/t
- Hull traverse
- 45.0°/s
- Turret traverse
- 35.0°/s
- Hard terrain
- 1.00
- Medium terrain
- 1.20
- Soft terrain
- 2.00
Survivability
- Hit points
- 1,280hp
- Hull armor (front)
- 80mm
- Turret armor (front)
- 100mm
- Fire chance
- 0%
- Ammo rack HP
- 230hp
- Track HP
- 220hp
Spotting & other
- View range
- 390m
- Signal range
- 670m
- Camo (still)
- 0.3%
- Camo (moving)
- 0.2%
- Weight
- 33.0t
Serpente historical reference
In the 1960s, the Italian Ministry of Defense determined the requirements for a promising medium tank capable of competing with Warsaw Pact and NATO vehicles. The designers proposed a configuration with an unmanned oscillating turret. The three-man crew was located at the front of the vehicle, with the commander and the gunner observing the battlefield through cameras from there. To meet the military's requirements, armor and the volume of ammunition had to be sacrificed, due to which the tank was planned for ambushing. However, because the cameras had poor image quality and the electronics were unreliable, the project was closed before a prototype was built.
