ace_ALEX_17's random battles stats
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,073 | 0 | 0 | 0 | ||||
| Tier | 7.57 | — | — | — | ||||
| Wins | 2,036 | 49.99% | 0 | — | 0 | — | 0 | — |
| Losses | 1,989 | 48.83% | 0 | — | 0 | — | 0 | — |
| Draws | 48 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 663 | 16.28% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,769 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.81 | — | — | — | ||||
| Tanks spotted | 5,172 | 1.27 | 0 | — | 0 | — | 0 | — |
| Damages | 1,062.97 | — | — | — | ||||
| Track damages | 38.82 | — | — | — | ||||
| Spotting damages | 360.00 | — | — | — | ||||
| Assisting damages | 398.82 | — | — | — | ||||
| Combined damages | 1,461.79 | — | — | — | ||||
| Base capture | 767 | 0.19 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,032 | 0.25 | 0 | — | 0 | — | 0 | — |
| Experience | 539.86 | — | — | — | ||||
| Hit rate | 61.41% | — | — | — | ||||
| Personal rating | 5,355 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,273 | 0 | 0 | 0 | ||||
| WN7 | 995.10 | — | — | — | ||||
| WN8 | 1,318.94 | — | — | — | ||||
| WNX | 1,258.62 | — | — | — | ||||
ace_ALEX_17's progression
Tanks shaping ace_ALEX_17's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Pz.Kpfw. IV Ausf. HTier V· 376 battles1,954.35−42.21 if removed
- Heavy Tank No. VITier VI· 124 battles2,275.49−24.45 if removed
- T110E3Tier X· 64 battles1,940.07−15.26 if removed
- E 50Tier IX· 287 battles1,402.43−14.42 if removed
- CS-52 LISTier VIII· 420 battles1,361.15−12.57 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanther IITier VIII· 442 battles939.14+44.09 if removed
- AMX 13 105Tier X· 186 battles1,038.68+12.08 if removed
- M4A1 RevaloriséTier VIII· 220 battles1,014.17+11.82 if removed
- AMX 13 75Tier VII· 52 battles391.64+10.67 if removed
- Panther IITier VIII· 103 battles857.49+9.96 if removed
ace_ALEX_17's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 80 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
12 of 80 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
ace_ALEX_17's clans history
2 clans · 1y 7mo in clans
| [IQWXP] | Sep 13, 2024 | 1 year | |
| [MAVIS] | Apr 26, 2023 | 4 months |