Xellos2020's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 19,705 | 0 | 0 | 0 | ||||
| Tier | 7.42 | — | — | — | ||||
| Wins | 10,855 | 55.09% | 0 | — | 0 | — | 0 | — |
| Losses | 8,662 | 43.96% | 0 | — | 0 | — | 0 | — |
| Draws | 188 | 0.95% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,763 | 24.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 17,127 | 0.87 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.15 | — | — | — | ||||
| Tanks spotted | 28,271 | 1.43 | 0 | — | 0 | — | 0 | — |
| Damages | 1,245.76 | — | — | — | ||||
| Track damages | 48.48 | — | — | — | ||||
| Spotting damages | 319.82 | — | — | — | ||||
| Assisting damages | 368.30 | — | — | — | ||||
| Combined damages | 1,614.06 | — | — | — | ||||
| Base capture | 9,641 | 0.49 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,129 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 713.54 | — | — | — | ||||
| Hit rate | 67.93% | — | — | — | ||||
| Personal rating | 7,361 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,688 | 0 | 0 | 0 | ||||
| WN7 | 1,305.56 | — | — | — | ||||
| WN8 | 1,687.28 | — | — | — | ||||
| WNX | 1,559.41 | — | — | — | ||||
Xellos2020's progression
Tanks shaping Xellos2020's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Pz.Kpfw. 38 (t) n.A.Tier IV· 294 battles2,847.84−12.06 if removed
- 122 TMTier VIII· 522 battles1,968.11−11.89 if removed
- Somua SMTier VIII· 258 battles2,182.96−9.73 if removed
- Jagdpanzer E 100Tier X· 357 battles1,921.72−8.85 if removed
- Jagdpanther IITier VIII· 338 battles2,043.75−8.42 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 887 battles1,110.97+20.37 if removed
- VK 36.01 (H)Tier VI· 404 battles804.06+11.77 if removed
- Pz.Kpfw. III/IVTier V· 276 battles534.02+9.05 if removed
- Spähpanzer Ru 251Tier IX· 277 battles1,082.67+7.04 if removed
- Marder IITier III· 186 battles506.80+6.66 if removed
Xellos2020's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 269 of 270 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
80 of 270 vehicles carry an Ace Tanker (30% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Xellos2020's clans history
4 clans · 8y 4mo in clans
