Renerator’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 40,504 | 0 | 7 | 165 | ||||
| Tier | 7.44 | — | 8.80 | 8.05 | ||||
| Wins | 19,539 | 48.24% | 0 | — | 4 | 57.14% | 69 | 41.82% |
| Losses | 20,396 | 50.36% | 0 | — | 3 | 42.86% | 92 | 55.76% |
| Draws | 569 | 1.40% | 0 | — | 0 | 0.00% | 4 | 2.42% |
| Battles survived | 13,949 | 34.44% | 0 | — | 1 | 14.29% | 42 | 25.45% |
| Tanks destroyed | 31,607 | 0.78 | 0 | — | 7 | 1.00 | 123 | 0.75 |
| Destruction ratio | 1.19 | — | 1.17 | 1.00 | ||||
| Tanks spotted | 32,075 | 0.79 | 0 | — | 2 | 0.29 | 111 | 0.67 |
| Damages | 964.79 | — | 1,217.71 | 1,163.38 | ||||
| Track damages | 45.16 | — | 0.00 | 35.95 | ||||
| Spotting damages | 235.31 | — | 751.60 | 332.54 | ||||
| Assisting damages | 280.47 | — | 751.60 | 368.49 | ||||
| Combined damages | 1,245.26 | — | 2,113.60 | 1,509.26 | ||||
| Base capture | 44,891 | 1.11 | 0 | — | 0 | 0.00 | 134 | 0.81 |
| Base defense | 36,303 | 0.90 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 595.50 | — | 773.43 | 690.82 | ||||
| Hit rate | 65.47% | — | 69.35% | 71.58% | ||||
| Personal rating | 5,968 | 0 | 0 | -5 | ||||
| World of Tanks Rating | 4,666 | 0 | 0 | +5 | ||||
| WN7 | 988.25 | — | 1,042.42 | 791.52 | ||||
| WN8 | 1,123.18 | — | 1,111.34 | 956.73 | ||||
| WNX | 1,034.42 | — | 1,438.54 | 1,061.24 | ||||
Renerator’s progression
Tanks shaping Renerator’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 1,341 battles1,424.49−16.99 if removed
- Škoda T 50Tier IX· 1,486 battles1,250.38−11.14 if removed
- E 25Tier VII· 1,263 battles1,345.13−10.30 if removed
- M56 ScorpionTier VII· 1,141 battles1,373.64−8.13 if removed
- M18 HellcatTier VI· 1,007 battles1,269.49−5.52 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ConquerorTier IX· 385 battles597.30+5.24 if removed
- Tiger ITier VII· 321 battles392.51+5.10 if removed
- Tiger IITier VIII· 1,164 battles813.92+4.83 if removed
- T34Tier VIII· 650 battles722.71+4.56 if removed
- VK 36.01 (H)Tier VI· 404 battles471.85+3.93 if removed
Renerator’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 258 of 260 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
33 of 260 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 45 battles1,739the gun carries none
- Tier VI· 40 battles1,107the gun carries none
- Tier V· 38 battles710the gun carries none
- Tier IX· 81 battles1,777the gun carries none
- Tier VIII· 73 battles1,442the gun carries none
- Tier VII· 223 battles1,112the gun carries none
Renerator’s clans history
2 clans · 9y 8mo in clans
