
Cost6,700(~$30.60)
VII
Heavy tankAssaultPremium
King Tiger (Captured)
World of Tanks NA statistics for the VII USA heavy tank King Tiger (Captured).
King Tiger (Captured) characteristics
Firepower
- Damage
- 240hp
- … vs modules
- 119hp
- Penetration
- 203mm
- … at 500m
- 185mm
- DPM
- 1,694
- Reload
- 8.50s
- Rate of fire
- 7.06/min
- Aim time
- 2.50s
- Dispersion
- 0.360m
- … moving
- 0.230
- … hull traverse
- 0.230
- … turret traverse
- 0.140
- … after firing
- 3.00×
- … gun damaged
- 2.00×
- Shell velocity
- 1,000m/s
- Max range
- 720m
- Caliber
- 88mm
- … potential damage
- 16,800hp
- Shell cost
- 350
- … full ammo
- 24,500
Mobility
- Top speed
- 38km/h
- Reverse speed
- 12km/h
- Engine power
- 700hp
- Power/weight
- 10.0hp/t
- Hull traverse
- 22.0°/s
- Turret traverse
- 20.0°/s
- … hard
- 0.90
- … medium
- 1.00
- … soft
- 1.90
- … hard
- 38.0km/h
- … medium
- 36.7km/h
- … soft
- 19.3km/h
- … hard
- 22.0°/s
- … medium
- 19.8°/s
- … soft
- 10.4°/s
Survivability
- Hit points
- 1,300hp
- … front
- 150mm
- … side
- 80mm
- … rear
- 80mm
- … front
- 185mm
- … side
- 80mm
- … rear
- 80mm
- Track armor
- 40mm
- Fire chance
- 20.0%
- Track repair time
- 12.03s
- … ammo rack
- 200 / 135hp
- … track
- 190 / 145hp
- … engine
- 200 / 100hp
- … fuel tank
- 200 / 70hp
- … turret ring
- 140 / 70hp
- … viewport
- 90 / 45hp
Spotting & other
- View range
- 380m
- Signal range
- 710m
- … stationary
- 5.3%
- … moving
- 2.6%
- Weight
- 69.8t
Ammunition
Equipment
Consumables
Directives
Field Modifications
Crew Skills
Crew level100%
King Tiger (Captured) modules
King Tiger (Captured) historical reference
During World War II, all sides used captured enemy armored vehicles, painting them in the standard colors of their army as soon as possible and applying clearly visible markings to minimize the risk of "friendly fire".
King Tiger (Captured) videos
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