Fleillmann’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,851 | 0 | 0 | 0 | ||||
| Tier | 7.17 | — | — | — | ||||
| Wins | 4,614 | 46.84% | 0 | — | 0 | — | 0 | — |
| Losses | 5,053 | 51.29% | 0 | — | 0 | — | 0 | — |
| Draws | 184 | 1.87% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,542 | 25.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,739 | 0.58 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.79 | — | — | — | ||||
| Tanks spotted | 6,615 | 0.67 | 0 | — | 0 | — | 0 | — |
| Damages | 715.98 | — | — | — | ||||
| Track damages | 18.29 | — | — | — | ||||
| Spotting damages | 86.42 | — | — | — | ||||
| Assisting damages | 104.72 | — | — | — | ||||
| Combined damages | 820.70 | — | — | — | ||||
| Base capture | 19,871 | 2.02 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,548 | 0.36 | 0 | — | 0 | — | 0 | — |
| Experience | 514.95 | — | — | — | ||||
| Hit rate | 67.35% | — | — | — | ||||
| Personal rating | 4,503 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,363 | 0 | 0 | 0 | ||||
| WN7 | 715.46 | — | — | — | ||||
| WN8 | 762.25 | — | — | — | ||||
| WNX | 562.06 | — | — | — | ||||
Fleillmann’s progression
Tanks shaping Fleillmann’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- FerdinandTier VIII· 419 battles825.00−12.97 if removed
- Object 252UTier VIII· 226 battles935.06−9.95 if removed
- IS-3Tier VIII· 411 battles703.56−8.99 if removed
- IS-3ATier VIII· 144 battles1,033.91−8.23 if removed
- Object 274aTier VIII· 215 battles880.26−7.98 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 604 battles291.65+20.72 if removed
- VK 36.01 (H)Tier VI· 791 battles302.45+18.17 if removed
- LöweTier VIII· 519 battles353.16+13.48 if removed
- PantherTier VII· 434 battles312.67+9.74 if removed
- Pz.Kpfw. III/IVTier V· 232 battles89.91+8.78 if removed
Fleillmann’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 116 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 116 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 34 battles952the gun carries none
- Tier IX· 41 battles1,966the gun carries none
Fleillmann’s clans history
1 clans · 14y 2mo in clans
