EVILPROJECT

Joined Sep 2025Last battle Updated
en
[PUBBY] POGS USUALLY BANGING BADDIES YESIR
Recruit · joined 27 Jul 2026
PUBBY emblem

EVILPROJECT’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles3750021
Tier8.749.23
Wins22259.20%001361.90%
Losses14638.93%00838.10%
Draws71.87%0000.00%
Battles survived15441.07%001047.62%
Tanks destroyed5711.5200221.05
Destruction ratio2.582.00
Tanks spotted5201.3900281.33
Damages2,621.202,147.29
Track damages50.9563.85
Spotting damages411.38485.08
Assisting damages462.33548.92
Combined damages3,083.542,107.62
Base capture2240.6000200.95
Base defense3811.020000.00
Experience1,064.491,005.38
Hit rate79.56%71.88%
Personal rating4,70800+93
World of Tanks Rating9,65700-179
WN72,008.461,477.36
WN83,274.471,376.59
WNX3,105.171,460.62

EVILPROJECT’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping EVILPROJECT’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Bat.-Châtillon Bourrasque
    Tier VIII· 45 battles
    3,229.78−15.29 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • SFAC 105
    Tier VIII· 48 battles
    2,640.11+52.14 if removed
  • Sentinelle
    Tier IX· 47 battles
    2,989.83+17.86 if removed

EVILPROJECT’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X8
IX3
VIII9
VII2
VI3

Marks read for 25 of 27 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery13rd Class372nd Class2111st Class16Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1232
IX14
VIII1323
VII11
VI111

6 of 27 vehicles carry an Ace Tanker (22% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

EVILPROJECT’s clans history

1 clans · 27 days in clans

Sep 20252026today
[PUBBY]PUBBY emblemPOGS USUALLY BANGING BADDIES YESIRcurrent2 months