DeadmeatTSM’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 32,448 | 0 | 0 | 0 | ||||
| Tier | 7.57 | — | — | — | ||||
| Wins | 17,567 | 54.14% | 0 | — | 0 | — | 0 | — |
| Losses | 14,513 | 44.73% | 0 | — | 0 | — | 0 | — |
| Draws | 368 | 1.13% | 0 | — | 0 | — | 0 | — |
| Battles survived | 9,190 | 28.32% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 32,110 | 0.99 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.38 | — | — | — | ||||
| Tanks spotted | 40,787 | 1.26 | 0 | — | 0 | — | 0 | — |
| Damages | 1,395.44 | — | — | — | ||||
| Track damages | 84.28 | — | — | — | ||||
| Spotting damages | 285.42 | — | — | — | ||||
| Assisting damages | 369.70 | — | — | — | ||||
| Combined damages | 1,765.15 | — | — | — | ||||
| Base capture | 36,648 | 1.13 | 0 | — | 0 | — | 0 | — |
| Base defense | 16,455 | 0.51 | 0 | — | 0 | — | 0 | — |
| Experience | 746.31 | — | — | — | ||||
| Hit rate | 73.38% | — | — | — | ||||
| Personal rating | 7,848 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,467 | 0 | 0 | 0 | ||||
| WN7 | 1,365.40 | — | — | — | ||||
| WN8 | 1,856.32 | — | — | — | ||||
| WNX | 1,766.43 | — | — | — | ||||
DeadmeatTSM’s progression
Tanks shaping DeadmeatTSM’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 1,026 battles2,420.85−21.47 if removed
- E 25Tier VII· 657 battles2,446.89−14.78 if removed
- T30Tier IX· 414 battles2,572.20−11.89 if removed
- AMX M4 mle. 54Tier X· 383 battles2,452.56−11.19 if removed
- Super ConquerorTier X· 444 battles2,339.62−10.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 36.01 (H)Tier VI· 746 battles604.17+22.54 if removed
- KV-85Tier VI· 1,020 battles1,016.09+14.66 if removed
- Tiger ITier VII· 224 battles363.74+11.67 if removed
- Pz.Kpfw. IV Ausf. HTier V· 241 battles137.83+9.67 if removed
- T-44Tier VIII· 193 battles525.37+8.58 if removed
DeadmeatTSM’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
96 of 235 vehicles carry a mark (41% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
109 of 235 vehicles carry an Ace Tanker (46% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
DeadmeatTSM’s clans history
9 clans · 9y 4mo in clans