Acid_Rabbit’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,724 | 0 | 0 | 0 | ||||
| Tier | 5.62 | — | — | — | ||||
| Wins | 6,960 | 50.71% | 0 | — | 0 | — | 0 | — |
| Losses | 6,614 | 48.19% | 0 | — | 0 | — | 0 | — |
| Draws | 150 | 1.09% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,747 | 20.02% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,612 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.97 | — | — | — | ||||
| Tanks spotted | 18,109 | 1.32 | 0 | — | 0 | — | 0 | — |
| Damages | 568.42 | — | — | — | ||||
| Track damages | 14.81 | — | — | — | ||||
| Spotting damages | 112.68 | — | — | — | ||||
| Assisting damages | 127.48 | — | — | — | ||||
| Combined damages | 695.90 | — | — | — | ||||
| Base capture | 20,591 | 1.50 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,431 | 0.69 | 0 | — | 0 | — | 0 | — |
| Experience | 394.05 | — | — | — | ||||
| Hit rate | 55.06% | — | — | — | ||||
| Personal rating | 4,577 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,502 | 0 | 0 | 0 | ||||
| WN7 | 1,005.98 | — | — | — | ||||
| WN8 | 1,105.37 | — | — | — | ||||
| WNX | 795.79 | — | — | — | ||||
Acid_Rabbit’s progression
Tanks shaping Acid_Rabbit’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- HummelTier VI· 478 battles2,289.19−41.19 if removed
- TOG II*Tier VI· 470 battles1,242.80−16.14 if removed
- SU-122-44Tier VII· 361 battles1,281.45−15.37 if removed
- AT 15ATier VII· 241 battles1,258.88−10.04 if removed
- M4A3E8 Thunderbolt VIITier VI· 205 battles1,282.42−7.90 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 16.02 LeopardTier V· 519 battles50.25+32.31 if removed
- Tiger ITier VII· 312 battles364.68+17.41 if removed
- Pz.Kpfw. III/IVTier V· 341 battles450.03+7.47 if removed
- Pz.Kpfw. II LuchsTier IV· 140 battles68.84+6.83 if removed
- AMX 13 75Tier VII· 190 battles459.98+5.95 if removed
Acid_Rabbit’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 205 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
46 of 205 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 51 battles803the gun carries none
- Tier VI· 478 battles1,147the gun carries none
- Tier VIII· 173 battles1,282the gun carries none
Acid_Rabbit’s clans history
2 clans · 4y 11mo in clans
