quick_shooter’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,849 | 0 | 20 | 612 | ||||
| Tier | 7.60 | — | 9.90 | 9.47 | ||||
| Wins | 3,290 | 48.04% | 0 | — | 11 | 55.00% | 328 | 53.59% |
| Losses | 3,440 | 50.23% | 0 | — | 9 | 45.00% | 271 | 44.28% |
| Draws | 119 | 1.74% | 0 | — | 0 | 0.00% | 13 | 2.12% |
| Battles survived | 1,854 | 27.07% | 0 | — | 7 | 35.00% | 150 | 24.51% |
| Tanks destroyed | 4,230 | 0.62 | 0 | — | 13 | 0.65 | 418 | 0.68 |
| Destruction ratio | 0.85 | — | 1.00 | 0.90 | ||||
| Tanks spotted | 5,727 | 0.84 | 0 | — | 8 | 0.40 | 1,256 | 2.05 |
| Damages | 1,057.49 | — | 1,739.20 | 1,423.45 | ||||
| Track damages | 30.09 | — | 0.00 | 34.02 | ||||
| Spotting damages | 295.68 | — | 323.85 | 866.06 | ||||
| Assisting damages | 325.77 | — | 323.85 | 900.08 | ||||
| Combined damages | 1,383.26 | — | 2,063.05 | 2,297.85 | ||||
| Base capture | 4,049 | 0.59 | 0 | — | 0 | 0.00 | 59 | 0.10 |
| Base defense | 904 | 0.13 | 0 | — | 0 | 0.00 | 39 | 0.06 |
| Experience | 591.41 | — | 611.60 | 744.88 | ||||
| Hit rate | 53.51% | — | 58.97% | 69.79% | ||||
| Personal rating | 5,250 | 0 | +9 | +237 | ||||
| World of Tanks Rating | 4,342 | 0 | +2 | +106 | ||||
| WN7 | 862.50 | — | 912.91 | 1,078.39 | ||||
| WN8 | 1,094.37 | — | 1,323.51 | 1,346.38 | ||||
| WNX | 1,037.25 | — | 1,320.91 | 1,484.98 | ||||
quick_shooter’s progression
Tanks shaping quick_shooter’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ManticoreTier X· 406 battles1,236.94−25.35 if removed
- Strv 103-0Tier IX· 164 battles1,969.61−24.95 if removed
- Waffenträger auf Pz. IVTier IX· 137 battles2,135.73−23.71 if removed
- Strv 103BTier X· 161 battles1,711.13−19.94 if removed
- TortoiseTier IX· 64 battles2,391.70−12.87 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CharioteerTier VIII· 200 battles246.17+28.82 if removed
- FV4005 Stage IITier X· 264 battles675.67+17.57 if removed
- CovenanterTier V· 119 battles15.96+16.28 if removed
- FV4004 ConwayTier IX· 88 battles473.09+8.97 if removed
- M2Tier II· 83 battles56.32+8.82 if removed
quick_shooter’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
13 of 201 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 201 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 47 battles1,725the gun carries none
- Tier VIII· 48 battles1,906the gun carries none
- Tier X· 60 battles (30d)2,724the gun carries none
- Tier VI· 31 battles1,055the gun carries none
- Tier VI· 30 battles1,345the gun carries none
- Tier VII· 26 battles1,904the gun carries none
quick_shooter’s clans history
4 clans · 2 months in clans
