mytheII’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,050 | 11 | 33 | 270 | ||||
| Tier | 6.90 | 8.36 | 8.85 | 9.24 | ||||
| Wins | 12,152 | 50.53% | 6 | 54.55% | 16 | 48.48% | 148 | 54.81% |
| Losses | 11,651 | 48.44% | 5 | 45.45% | 17 | 51.52% | 119 | 44.07% |
| Draws | 247 | 1.03% | 0 | 0.00% | 0 | 0.00% | 3 | 1.11% |
| Battles survived | 5,160 | 21.46% | 4 | 36.36% | 11 | 33.33% | 80 | 29.63% |
| Tanks destroyed | 16,587 | 0.69 | 13 | 1.18 | 36 | 1.09 | 274 | 1.01 |
| Destruction ratio | 0.88 | 1.86 | 1.64 | 1.44 | ||||
| Tanks spotted | 26,445 | 1.10 | 11 | 1.00 | 40 | 1.21 | 325 | 1.20 |
| Damages | 955.79 | 2,116.64 | 2,132.27 | 2,153.14 | ||||
| Track damages | 34.76 | 120.73 | 107.30 | 51.70 | ||||
| Spotting damages | 330.80 | 247.64 | 383.85 | 470.69 | ||||
| Assisting damages | 365.56 | 368.36 | 491.15 | 522.40 | ||||
| Combined damages | 1,321.35 | 2,485.00 | 2,623.42 | 2,622.79 | ||||
| Base capture | 11,809 | 0.49 | 36 | 3.27 | 65 | 1.97 | 147 | 0.54 |
| Base defense | 7,349 | 0.31 | 0 | 0.00 | 56 | 1.70 | 60 | 0.22 |
| Experience | 508.06 | 1,019.55 | 927.91 | 924.26 | ||||
| Hit rate | 66.02% | 66.06% | 68.87% | 71.66% | ||||
| Personal rating | 5,494 | +2 | +4 | +47 | ||||
| World of Tanks Rating | 4,786 | 0 | 0 | +17 | ||||
| WN7 | 1,008.63 | 1,540.20 | 1,529.71 | 1,393.24 | ||||
| WN8 | 1,263.63 | 2,599.40 | 2,328.89 | 2,024.63 | ||||
| WNX | 1,165.08 | 2,647.80 | 2,382.97 | 2,074.91 | ||||
mytheII’s progression
Tanks shaping mytheII’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- MielTier VIII· 454 battles2,525.20−29.11 if removed
- Panhard EBR 105Tier X· 202 battles2,731.94−15.48 if removed
- T95/FV4201 ChieftainTier X· 150 battles2,796.15−14.93 if removed
- IS-7Tier X· 174 battles2,283.92−10.87 if removed
- AMX M4 mle. 54Tier X· 134 battles2,546.37−9.99 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ARL 44Tier VI· 1,556 battles665.42+29.27 if removed
- AMX ELC bisTier V· 798 battles395.03+21.01 if removed
- LTTBTier VIII· 447 battles435.00+16.36 if removed
- AMX 13 75Tier VII· 294 battles168.33+15.11 if removed
- AMX 65 tTier VIII· 377 battles412.99+14.97 if removed
mytheII’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 275 of 285 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
59 of 285 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 31 battles1,121the gun carries none
- Tier VIII· 47 battles2,184the gun carries none
- Tier VI· 31 battles1,437the gun carries none
- Tier IX· 32 battles2,094the gun carries none
- Tier VI· 34 battles1,501the gun carries none
- Tier VIII· 34 battles2,193the gun carries none
mytheII’s clans history
12 clans · 7y 4mo in clans