ishakk’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 103,370 | 0 | 50 | 236 | ||||
| Tier | 7.55 | — | 7.12 | 8.74 | ||||
| Wins | 48,565 | 46.98% | 0 | — | 23 | 46.00% | 114 | 48.31% |
| Losses | 53,322 | 51.58% | 0 | — | 27 | 54.00% | 118 | 50.00% |
| Draws | 1,483 | 1.43% | 0 | — | 0 | 0.00% | 4 | 1.69% |
| Battles survived | 19,760 | 19.12% | 0 | — | 5 | 10.00% | 46 | 19.49% |
| Tanks destroyed | 56,527 | 0.55 | 0 | — | 27 | 0.54 | 151 | 0.64 |
| Destruction ratio | 0.68 | — | 0.60 | 0.79 | ||||
| Tanks spotted | 89,003 | 0.86 | 0 | — | 100 | 2.00 | 269 | 1.14 |
| Damages | 788.81 | — | 743.20 | 1,342.50 | ||||
| Track damages | 39.69 | — | 4.82 | 23.09 | ||||
| Spotting damages | 255.63 | — | 448.88 | 380.30 | ||||
| Assisting damages | 295.32 | — | 453.70 | 403.39 | ||||
| Combined damages | 1,084.14 | — | 1,196.90 | 1,744.65 | ||||
| Base capture | 100,991 | 0.98 | 0 | — | 0 | 0.00 | 300 | 1.27 |
| Base defense | 17,150 | 0.17 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 507.40 | — | 590.44 | 691.72 | ||||
| Hit rate | 64.94% | — | 77.47% | 75.06% | ||||
| Personal rating | 4,295 | 0 | 0 | +4 | ||||
| World of Tanks Rating | 3,386 | 0 | +1 | +3 | ||||
| WN7 | 710.47 | — | 828.31 | 897.40 | ||||
| WN8 | 789.63 | — | 1,042.32 | 1,163.63 | ||||
| WNX | 715.74 | — | 1,058.54 | 1,128.26 | ||||
ishakk’s progression
Tanks shaping ishakk’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- TS-5Tier VIII· 2,709 battles1,170.78−12.15 if removed
- Jagdpanzer E 100Tier X· 2,168 battles1,112.39−10.83 if removed
- IS-3ATier VIII· 2,961 battles1,073.58−10.67 if removed
- Sexton ITier III· 932 battles2,507.25−6.01 if removed
- 105 leFH18B2Tier V· 1,203 battles1,459.69−5.88 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T25/2Tier VII· 789 battles306.32+3.06 if removed
- T30Tier IX· 555 battles375.03+2.55 if removed
- M18 HellcatTier VI· 671 battles293.71+2.42 if removed
- T28 PrototypeTier VIII· 772 battles433.64+2.41 if removed
- ISTier VII· 561 battles336.75+2.20 if removed
ishakk’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 689 of 690 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
58 of 690 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 25 battles1,423the gun carries none
- Tier VIII· 29 battles1,698the gun carries none
- Tier IX· 35 battles2,054the gun carries none
- Tier VI· 45 battles937the gun carries none
- Tier VIII· 85 battles1,489the gun carries none
- Tier VIII· 33 battles1,364the gun carries none
ishakk’s clans history
33 clans · 9y 4mo in clans
