gamemoneymaking’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 491 | 0 | 0 | 0 | ||||
| Tier | 6.86 | — | — | — | ||||
| Wins | 232 | 47.25% | 0 | — | 0 | — | 0 | — |
| Losses | 253 | 51.53% | 0 | — | 0 | — | 0 | — |
| Draws | 6 | 1.22% | 0 | — | 0 | — | 0 | — |
| Battles survived | 94 | 19.14% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 380 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.96 | — | — | — | ||||
| Tanks spotted | 868 | 1.77 | 0 | — | 0 | — | 0 | — |
| Damages | 690.69 | — | — | — | ||||
| Track damages | 11.23 | — | — | — | ||||
| Spotting damages | 346.21 | — | — | — | ||||
| Assisting damages | 357.44 | — | — | — | ||||
| Combined damages | 1,048.14 | — | — | — | ||||
| Base capture | 481 | 0.98 | 0 | — | 0 | — | 0 | — |
| Base defense | 115 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 638.68 | — | — | — | ||||
| Hit rate | 63.80% | — | — | — | ||||
| Personal rating | 3,330 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,884 | 0 | 0 | 0 | ||||
| WN7 | 945.57 | — | — | — | ||||
| WN8 | 1,258.79 | — | — | — | ||||
| WNX | 1,053.31 | — | — | — | ||||
gamemoneymaking’s progression
Tanks shaping gamemoneymaking’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- VK 30.02 (M)Tier VI· 82 battles1,308.44−52.57 if removed
- PantherTier VII· 71 battles1,210.79−50.05 if removed
- MT-25Tier VI· 58 battles1,311.66−27.10 if removed
- LTGTier VII· 92 battles1,168.41−26.57 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- LTTBTier VIII· 89 battles365.06+196.53 if removed
gamemoneymaking’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 14 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 14 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 58 battles1,027the gun carries none
- Tier VI· 82 battles1,024the gun carries none
gamemoneymaking’s clans history
1 clans · 2y 12mo in clans
