failing_rain’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 21,669 | 0 | 0 | 0 | ||||
| Tier | 7.66 | — | — | — | ||||
| Wins | 13,323 | 61.48% | 0 | — | 0 | — | 0 | — |
| Losses | 8,135 | 37.54% | 0 | — | 0 | — | 0 | — |
| Draws | 211 | 0.97% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,405 | 48.02% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 36,003 | 1.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 3.20 | — | — | — | ||||
| Tanks spotted | 39,497 | 1.82 | 0 | — | 0 | — | 0 | — |
| Damages | 1,994.78 | — | — | — | ||||
| Track damages | 118.23 | — | — | — | ||||
| Spotting damages | 547.05 | — | — | — | ||||
| Assisting damages | 665.28 | — | — | — | ||||
| Combined damages | 2,660.05 | — | — | — | ||||
| Base capture | 11,726 | 0.54 | 0 | — | 0 | — | 0 | — |
| Base defense | 38,049 | 1.76 | 0 | — | 0 | — | 0 | — |
| Experience | 936.29 | — | — | — | ||||
| Hit rate | 69.52% | — | — | — | ||||
| Personal rating | 10,373 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 10,324 | 0 | 0 | 0 | ||||
| WN7 | 2,190.89 | — | — | — | ||||
| WN8 | 3,683.48 | — | — | — | ||||
| WNX | 3,353.33 | — | — | — | ||||
failing_rain’s progression
Tanks shaping failing_rain’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 140Tier X· 1,016 battles3,807.44−33.36 if removed
- M48A5 PattonTier X· 705 battles3,887.53−25.92 if removed
- Rheinmetall Skorpion GTier VIII· 828 battles3,838.88−19.96 if removed
- Grille 15Tier X· 981 battles3,537.04−12.11 if removed
- M46 PattonTier IX· 175 battles4,491.26−11.08 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 1,042 battles2,545.43+39.13 if removed
- IS-3Tier VIII· 910 battles2,953.38+18.27 if removed
- Type 64Tier VI· 1,022 battles2,802.36+17.38 if removed
- Pz.Kpfw. I Ausf. CTier III· 319 battles1,312.91+13.33 if removed
- IS-7Tier X· 903 battles3,176.90+11.94 if removed
failing_rain’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
84 of 153 vehicles carry a mark (55% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
105 of 153 vehicles carry an Ace Tanker (69% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
failing_rain’s clans history
3 clans · 8 months in clans