alwaysalive’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,232 | 0 | 0 | 0 | ||||
| Tier | 7.19 | — | — | — | ||||
| Wins | 9,835 | 53.94% | 0 | — | 0 | — | 0 | — |
| Losses | 8,199 | 44.97% | 0 | — | 0 | — | 0 | — |
| Draws | 198 | 1.09% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,354 | 34.85% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,737 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.41 | — | — | — | ||||
| Tanks spotted | 16,914 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 1,013.84 | — | — | — | ||||
| Track damages | 56.06 | — | — | — | ||||
| Spotting damages | 332.48 | — | — | — | ||||
| Assisting damages | 388.55 | — | — | — | ||||
| Combined damages | 1,402.39 | — | — | — | ||||
| Base capture | 37,152 | 2.04 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,710 | 0.48 | 0 | — | 0 | — | 0 | — |
| Experience | 657.31 | — | — | — | ||||
| Hit rate | 58.69% | — | — | — | ||||
| Personal rating | 7,299 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,345 | 0 | 0 | 0 | ||||
| WN7 | 1,161.72 | — | — | — | ||||
| WN8 | 1,488.70 | — | — | — | ||||
| WNX | 1,431.36 | — | — | — | ||||
alwaysalive’s progression
Tanks shaping alwaysalive’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 228 battles1,874.69−7.17 if removed
- LT-432Tier VIII· 115 battles2,160.13−4.98 if removed
- T-44Tier VIII· 148 battles1,948.33−4.69 if removed
- Type 64Tier VI· 157 battles1,930.84−4.44 if removed
- T-50-2Tier VI· 72 battles2,397.05−3.73 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FV3805Tier IX· 247 battles937.82+8.75 if removed
- FV207Tier VIII· 201 battles832.75+7.42 if removed
- Object 261Tier X· 222 battles1,082.13+6.34 if removed
- Crusader 5.5-in. SPTier VII· 228 battles977.32+5.24 if removed
- 110Tier VIII· 133 battles906.17+4.78 if removed
alwaysalive’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
79 of 319 vehicles carry a mark (25% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
72 of 319 vehicles carry an Ace Tanker (23% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 31 battles1,576the gun carries
- Tier IX· 54 battles2,469the gun carries none
- Tier VIII· 37 battles2,025the gun carries none
- Tier IX· 26 battles2,670the gun carries none
- Tier VIII· 42 battles1,694the gun carries none
- Tier VI· 51 battles1,280the gun carries none
alwaysalive’s clans history
4 clans · 8y 9mo in clans
