_Luter’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,055 | 0 | 0 | 0 | ||||
| Tier | 7.67 | — | — | — | ||||
| Wins | 7,750 | 51.48% | 0 | — | 0 | — | 0 | — |
| Losses | 7,134 | 47.39% | 0 | — | 0 | — | 0 | — |
| Draws | 171 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,245 | 28.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 13,800 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.28 | — | — | — | ||||
| Tanks spotted | 16,333 | 1.08 | 0 | — | 0 | — | 0 | — |
| Damages | 1,276.49 | — | — | — | ||||
| Track damages | 65.85 | — | — | — | ||||
| Spotting damages | 328.46 | — | — | — | ||||
| Assisting damages | 394.31 | — | — | — | ||||
| Combined damages | 1,670.80 | — | — | — | ||||
| Base capture | 10,996 | 0.73 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,505 | 0.43 | 0 | — | 0 | — | 0 | — |
| Experience | 595.27 | — | — | — | ||||
| Hit rate | 66.57% | — | — | — | ||||
| Personal rating | 6,780 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,071 | 0 | 0 | 0 | ||||
| WN7 | 1,202.09 | — | — | — | ||||
| WN8 | 1,648.83 | — | — | — | ||||
| WNX | 1,578.23 | — | — | — | ||||
_Luter’s progression
Tanks shaping _Luter’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T57 HeavyTier X· 440 battles3,033.24−60.49 if removed
- AMX Chasseur de charsTier VIII· 2,124 battles1,807.78−44.90 if removed
- T-54Tier IX· 352 battles2,856.21−34.82 if removed
- T-10Tier IX· 435 battles2,545.33−33.31 if removed
- Object 430Tier IX· 198 battles2,640.05−16.42 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T29Tier VII· 888 battles991.94+35.82 if removed
- M41 Walker BulldogTier VIII· 378 battles592.69+30.03 if removed
- IS-3Tier VIII· 1,203 battles1,311.20+24.87 if removed
- M103Tier IX· 376 battles889.09+23.39 if removed
- M6Tier VI· 341 battles351.54+23.16 if removed
_Luter’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
31 of 95 vehicles carry a mark (33% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
26 of 95 vehicles carry an Ace Tanker (27% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 28 battles2,412the gun carries none
- Tier VIII· 45 battles2,141the gun carries none
- Tier VIII· 32 battles2,124the gun carries none
- Tier VIII· 56 battles1,743the gun carries none
- Tier VII· 40 battles1,425the gun carries none
- Tier VIII· 44 battles1,441the gun carries none
_Luter’s clans history
2 clans · 4 months in clans