Tyler_Ar’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,481 | 0 | 0 | 0 | ||||
| Tier | 7.31 | — | — | — | ||||
| Wins | 1,279 | 51.55% | 0 | — | 0 | — | 0 | — |
| Losses | 1,158 | 46.67% | 0 | — | 0 | — | 0 | — |
| Draws | 44 | 1.77% | 0 | — | 0 | — | 0 | — |
| Battles survived | 448 | 18.06% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,759 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.87 | — | — | — | ||||
| Tanks spotted | 4,635 | 1.87 | 0 | — | 0 | — | 0 | — |
| Damages | 983.21 | — | — | — | ||||
| Track damages | 38.22 | — | — | — | ||||
| Spotting damages | 436.54 | — | — | — | ||||
| Assisting damages | 474.76 | — | — | — | ||||
| Combined damages | 1,457.96 | — | — | — | ||||
| Base capture | 2,336 | 0.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 575 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 592.58 | — | — | — | ||||
| Hit rate | 64.60% | — | — | — | ||||
| Personal rating | 5,539 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,257 | 0 | 0 | 0 | ||||
| WN7 | 1,096.19 | — | — | — | ||||
| WN8 | 1,533.39 | — | — | — | ||||
| WNX | 1,441.10 | — | — | — | ||||
Tyler_Ar’s progression
Tanks shaping Tyler_Ar’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- LT-432Tier VIII· 412 battles1,615.02−36.82 if removed
- Bat.-Châtillon BourrasqueTier VIII· 289 battles1,627.94−32.42 if removed
- M6Tier VI· 49 battles2,500.70−16.80 if removed
- VK 16.02 LeopardTier V· 110 battles1,950.43−15.28 if removed
- AMX 12 tTier VI· 64 battles1,909.51−10.46 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- HWK 30Tier VIII· 358 battles1,054.16+64.18 if removed
- T34 BTier VIII· 124 battles967.80+31.05 if removed
- Turtle Mk. ITier VIII· 133 battles1,171.63+19.87 if removed
- Object 252UTier VIII· 38 battles725.31+14.71 if removed
- G.W. Tiger (P)Tier VIII· 58 battles947.69+10.49 if removed
Tyler_Ar’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 43 of 46 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 46 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 49 battles1,638the gun carries none
- Tier IX· 34 battles1,514the gun carries none
- Tier VI· 64 battles1,259the gun carries none
Tyler_Ar’s clans history
2 clans · 1y 11mo in clans