TimingSkills’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,680 | 0 | 0 | 0 | ||||
| Tier | 8.13 | — | — | — | ||||
| Wins | 6,701 | 57.37% | 0 | — | 0 | — | 0 | — |
| Losses | 4,800 | 41.10% | 0 | — | 0 | — | 0 | — |
| Draws | 179 | 1.53% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,734 | 31.97% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,642 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.34 | — | — | — | ||||
| Tanks spotted | 20,497 | 1.75 | 0 | — | 0 | — | 0 | — |
| Damages | 1,299.30 | — | — | — | ||||
| Track damages | 54.11 | — | — | — | ||||
| Spotting damages | 805.23 | — | — | — | ||||
| Assisting damages | 859.33 | — | — | — | ||||
| Combined damages | 2,158.63 | — | — | — | ||||
| Base capture | 6,420 | 0.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,440 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 809.47 | — | — | — | ||||
| Hit rate | 61.21% | — | — | — | ||||
| Personal rating | 8,554 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,849 | 0 | 0 | 0 | ||||
| WN7 | 1,318.12 | — | — | — | ||||
| WN8 | 1,759.09 | — | — | — | ||||
| WNX | 1,986.21 | — | — | — | ||||
TimingSkills’s progression
Tanks shaping TimingSkills’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 704Tier IX· 594 battles2,530.47−44.07 if removed
- AMX 13 105Tier X· 651 battles2,565.31−39.65 if removed
- ELC EVEN 90Tier VIII· 940 battles2,413.73−30.89 if removed
- ISU-152Tier VIII· 674 battles2,383.63−26.28 if removed
- AMX 13 90Tier IX· 273 battles2,708.95−17.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- SU-130PMTier VIII· 647 battles1,535.09+29.42 if removed
- Pz.Kpfw. T 25Tier V· 165 battles659.13+13.44 if removed
- Progetto M35 mod. 46Tier VIII· 382 battles1,630.79+12.16 if removed
- FV4005 Stage IITier X· 371 battles1,534.80+10.60 if removed
- Churchill ITier V· 98 battles492.14+10.36 if removed
TimingSkills’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
39 of 177 vehicles carry a mark (22% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
38 of 177 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 28 battles858the gun carries none
- Tier VII· 27 battles1,595the gun carries none
- Tier VII· 46 battles1,908the gun carries none
TimingSkills’s clans history
1 clans · 6y 6mo in clans
