MonsterWar6’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 616 | 0 | 0 | 0 | ||||
| Tier | 6.25 | — | — | — | ||||
| Wins | 313 | 50.81% | 0 | — | 0 | — | 0 | — |
| Losses | 296 | 48.05% | 0 | — | 0 | — | 0 | — |
| Draws | 7 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 101 | 16.40% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 442 | 0.72 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 546 | 0.89 | 0 | — | 0 | — | 0 | — |
| Damages | 673.48 | — | — | — | ||||
| Track damages | 25.54 | — | — | — | ||||
| Spotting damages | 211.07 | — | — | — | ||||
| Assisting damages | 236.60 | — | — | — | ||||
| Combined damages | 910.08 | — | — | — | ||||
| Base capture | 43 | 0.07 | 0 | — | 0 | — | 0 | — |
| Base defense | 93 | 0.15 | 0 | — | 0 | — | 0 | — |
| Experience | 592.27 | — | — | — | ||||
| Hit rate | 53.83% | — | — | — | ||||
| Personal rating | 3,804 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,485 | 0 | 0 | 0 | ||||
| WN7 | 894.82 | — | — | — | ||||
| WN8 | 1,080.74 | — | — | — | ||||
| WNX | 924.17 | — | — | — | ||||
MonsterWar6’s progression
Tanks shaping MonsterWar6’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-34-85MTier VI· 52 battles1,322.52−39.06 if removed
- Tiger 131Tier VI· 30 battles1,194.53−12.51 if removed
- T20Tier VII· 50 battles947.08−9.71 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T71 DATier VII· 92 battles498.53+97.69 if removed
- Pawlack TankTier VI· 37 battles521.66+26.42 if removed
- M4A3E8 ShermanTier VI· 86 battles792.21+19.91 if removed
- Type 58Tier VI· 48 battles806.48+10.31 if removed
- M4A1 ShermanTier V· 34 battles772.52+6.31 if removed
MonsterWar6’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 29 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 29 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,072the gun carries none
MonsterWar6’s clans history
4 clans · 1 months in clans