MoneySupply’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,339 | 0 | 0 | 0 | ||||
| Tier | 8.81 | — | — | — | ||||
| Wins | 6,138 | 59.37% | 0 | — | 0 | — | 0 | — |
| Losses | 4,061 | 39.28% | 0 | — | 0 | — | 0 | — |
| Draws | 140 | 1.35% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,080 | 39.46% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 13,935 | 1.35 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.23 | — | — | — | ||||
| Tanks spotted | 14,590 | 1.41 | 0 | — | 0 | — | 0 | — |
| Damages | 2,529.11 | — | — | — | ||||
| Track damages | 72.71 | — | — | — | ||||
| Spotting damages | 527.85 | — | — | — | ||||
| Assisting damages | 600.56 | — | — | — | ||||
| Combined damages | 3,130.30 | — | — | — | ||||
| Base capture | 6,401 | 0.62 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,225 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 1,058.61 | — | — | — | ||||
| Hit rate | 73.84% | — | — | — | ||||
| Personal rating | 10,122 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 9,847 | 0 | 0 | 0 | ||||
| WN7 | 1,868.21 | — | — | — | ||||
| WN8 | 3,157.63 | — | — | — | ||||
| WNX | 3,190.01 | — | — | — | ||||
MoneySupply’s progression
Tanks shaping MoneySupply’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Vz. 60S DravecTier X· 335 battles3,717.00−22.82 if removed
- AE Phase ITier IX· 311 battles3,785.62−18.60 if removed
- 60TP LewandowskiegoTier X· 600 battles3,386.47−13.98 if removed
- T110E5Tier X· 340 battles3,395.80−8.13 if removed
- Super ConquerorTier X· 185 battles3,489.15−6.43 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Rheinmetall SkorpionTier VIII· 520 battles2,930.06+13.18 if removed
- M40/M43Tier VIII· 76 battles1,266.01+11.53 if removed
- Vz. 55Tier X· 69 battles2,467.11+6.67 if removed
- ShPTK-TVP 100Tier VIII· 87 battles2,327.23+6.25 if removed
- DZT-159Tier IX· 153 battles2,646.67+6.22 if removed
MoneySupply’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
66 of 173 vehicles carry a mark (38% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
94 of 173 vehicles carry an Ace Tanker (54% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 27 battles2,867the gun carries none
- Tier VIII· 28 battles2,763the gun carries none
- Tier VIII· 28 battles3,085the gun carries none
- Tier VIII· 29 battles3,064the gun carries none
- Tier VIII· 31 battles2,707the gun carries none
- Tier IX· 37 battles3,478the gun carries none
MoneySupply’s clans history
10 clans · 3y 6mo in clans