Lord_Soul’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 14,296 | 0 | 0 | 0 | ||||
| Tier | 7.11 | — | — | — | ||||
| Wins | 6,793 | 47.52% | 0 | — | 0 | — | 0 | — |
| Losses | 7,277 | 50.90% | 0 | — | 0 | — | 0 | — |
| Draws | 226 | 1.58% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,454 | 17.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,679 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.82 | — | — | — | ||||
| Tanks spotted | 19,635 | 1.37 | 0 | — | 0 | — | 0 | — |
| Damages | 809.91 | — | — | — | ||||
| Track damages | 15.43 | — | — | — | ||||
| Spotting damages | 79.32 | — | — | — | ||||
| Assisting damages | 94.76 | — | — | — | ||||
| Combined damages | 904.67 | — | — | — | ||||
| Base capture | 17,142 | 1.20 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,856 | 0.48 | 0 | — | 0 | — | 0 | — |
| Experience | 559.05 | — | — | — | ||||
| Hit rate | 57.37% | — | — | — | ||||
| Personal rating | 4,667 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,445 | 0 | 0 | 0 | ||||
| WN7 | 918.23 | — | — | — | ||||
| WN8 | 989.35 | — | — | — | ||||
| WNX | 709.02 | — | — | — | ||||
Lord_Soul’s progression
Tanks shaping Lord_Soul’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E3Tier X· 154 battles2,129.07−21.61 if removed
- E 100Tier X· 241 battles1,298.96−16.48 if removed
- T34Tier VIII· 350 battles1,087.06−10.31 if removed
- T57 HeavyTier X· 136 battles1,321.55−8.96 if removed
- T95Tier IX· 124 battles1,430.56−7.79 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-44Tier VIII· 234 battles244.75+9.56 if removed
- Tiger ITier VII· 151 battles295.69+5.23 if removed
- T-43Tier VII· 197 battles338.83+5.21 if removed
- T26E4 SuperPershingTier VIII· 175 battles397.01+4.63 if removed
- VK 30.01 (P)Tier VI· 96 battles45.70+4.50 if removed
Lord_Soul’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 212 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
13 of 212 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 40 battles1,818the gun carries none
- Tier VIII· 45 battles1,485the gun carries none
- Tier VIII· 79 battles1,631the gun carries none
Lord_Soul’s clans history
1 clans · 13y 3mo in clans
