Justt4fun’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,939 | 0 | 0 | 27 | ||||
| Tier | 6.87 | — | — | 6.56 | ||||
| Wins | 1,403 | 47.74% | 0 | — | 0 | — | 12 | 44.44% |
| Losses | 1,493 | 50.80% | 0 | — | 0 | — | 15 | 55.56% |
| Draws | 43 | 1.46% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 892 | 30.35% | 0 | — | 0 | — | 7 | 25.93% |
| Tanks destroyed | 1,743 | 0.59 | 0 | — | 0 | — | 15 | 0.56 |
| Destruction ratio | 0.85 | — | — | 0.75 | ||||
| Tanks spotted | 1,598 | 0.54 | 0 | — | 0 | — | 14 | 0.52 |
| Damages | 813.06 | — | — | 862.41 | ||||
| Track damages | 35.66 | — | — | 0.00 | ||||
| Spotting damages | 164.25 | — | — | 273.25 | ||||
| Assisting damages | 199.91 | — | — | 273.25 | ||||
| Combined damages | 1,012.97 | — | — | 1,200.31 | ||||
| Base capture | 1,011 | 0.34 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,435 | 0.49 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 551.14 | — | — | 534.48 | ||||
| Hit rate | 60.36% | — | — | 61.78% | ||||
| Personal rating | 4,666 | 0 | 0 | -4 | ||||
| World of Tanks Rating | 4,802 | 0 | 0 | -1 | ||||
| WN7 | 800.95 | — | — | 730.80 | ||||
| WN8 | 972.25 | — | — | 1,177.42 | ||||
| WNX | 822.72 | — | — | 978.60 | ||||
Justt4fun’s progression
Tanks shaping Justt4fun’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-103Tier VIII· 400 battles872.69−10.93 if removed
- AMX 13 75Tier VII· 208 battles881.91−8.87 if removed
- T30Tier IX· 183 battles914.44−8.48 if removed
- T110E4Tier X· 58 battles1,044.90−6.25 if removed
- IS-3ATier VIII· 78 battles977.40−5.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- G.W. PantherTier VII· 160 battles567.28+13.43 if removed
- G.W. Tiger (P)Tier VIII· 155 battles604.55+10.98 if removed
- AMX ELC bisTier V· 43 battles281.25+6.44 if removed
- STA-2Tier VIII· 31 battles451.17+4.66 if removed
- GrilleTier V· 58 battles600.34+4.14 if removed
Justt4fun’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 77 of 79 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 79 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 31 battles923the gun carries none
- Tier V· 38 battles761the gun carries none
Justt4fun’s clans history
2 clans · 2y 7mo in clans
