Jupiter_Camp’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,639 | 0 | 0 | 0 | ||||
| Tier | 4.29 | — | — | — | ||||
| Wins | 720 | 43.93% | 0 | — | 0 | — | 0 | — |
| Losses | 888 | 54.18% | 0 | — | 0 | — | 0 | — |
| Draws | 31 | 1.89% | 0 | — | 0 | — | 0 | — |
| Battles survived | 265 | 16.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 481 | 0.29 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.35 | — | — | — | ||||
| Tanks spotted | 1,009 | 0.62 | 0 | — | 0 | — | 0 | — |
| Damages | 320.48 | — | — | — | ||||
| Track damages | 11.52 | — | — | — | ||||
| Spotting damages | 97.75 | — | — | — | ||||
| Assisting damages | 109.27 | — | — | — | ||||
| Combined damages | 429.75 | — | — | — | ||||
| Base capture | 1,322 | 0.81 | 0 | — | 0 | — | 0 | — |
| Base defense | 234 | 0.14 | 0 | — | 0 | — | 0 | — |
| Experience | 230.70 | — | — | — | ||||
| Hit rate | 48.51% | — | — | — | ||||
| Personal rating | 1,988 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,922 | 0 | 0 | 0 | ||||
| WN7 | 429.26 | — | — | — | ||||
| WN8 | 429.14 | — | — | — | ||||
| WNX | 213.59 | — | — | — | ||||
Jupiter_Camp’s progression
Tanks shaping Jupiter_Camp’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 268 Version VTier X· 150 battles972.64−102.22 if removed
- RinoceronteTier X· 51 battles728.24−23.79 if removed
- Controcarro 3 MinotauroTier X· 42 battles755.36−21.33 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. II Ausf. DTier II· 300 battles3.23+45.43 if removed
- A-20Tier V· 105 battles0.18+26.38 if removed
- T1 CunninghamTier I· 214 battles12.69+24.63 if removed
- BT-2Tier II· 116 battles0.00+24.01 if removed
- T-34Tier V· 190 battles56.99+20.91 if removed
Jupiter_Camp’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 26 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 26 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 150 battles1,730the gun carries none
Jupiter_Camp’s clans history
2 clans · 6 months in clans
