JackONeill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 73,710 | 38 | 205 | 1,314 | ||||
| Tier | 7.97 | 7.19 | 9.22 | 9.56 | ||||
| Wins | 36,338 | 49.30% | 17 | 44.74% | 96 | 46.83% | 616 | 46.88% |
| Losses | 36,463 | 49.47% | 20 | 52.63% | 108 | 52.68% | 681 | 51.83% |
| Draws | 909 | 1.23% | 1 | 2.63% | 1 | 0.49% | 17 | 1.29% |
| Battles survived | 13,119 | 17.80% | 4 | 10.53% | 33 | 16.10% | 207 | 15.75% |
| Tanks destroyed | 51,216 | 0.69 | 25 | 0.66 | 98 | 0.48 | 689 | 0.52 |
| Destruction ratio | 0.85 | 0.74 | 0.57 | 0.62 | ||||
| Tanks spotted | 113,294 | 1.54 | 52 | 1.37 | 232 | 1.13 | 1,967 | 1.50 |
| Damages | 1,083.86 | 1,147.89 | 1,345.69 | 1,356.95 | ||||
| Track damages | 45.71 | 55.28 | 40.52 | 50.73 | ||||
| Spotting damages | 301.38 | 141.94 | 296.67 | 529.82 | ||||
| Assisting damages | 347.09 | 197.22 | 337.19 | 580.55 | ||||
| Combined damages | 1,430.95 | 1,364.36 | 1,688.33 | 1,934.92 | ||||
| Base capture | 25,693 | 0.35 | 0 | 0.00 | 48 | 0.23 | 149 | 0.11 |
| Base defense | 32,848 | 0.45 | 0 | 0.00 | 10 | 0.05 | 29 | 0.02 |
| Experience | 622.43 | 731.39 | 705.97 | 731.79 | ||||
| Hit rate | 70.68% | 72.35% | 70.24% | 70.03% | ||||
| Personal rating | 5,805 | 0 | 0 | +5 | ||||
| World of Tanks Rating | 4,539 | +1 | -6 | -34 | ||||
| WN7 | 1,014.51 | 962.99 | 759.24 | 798.95 | ||||
| WN8 | 1,205.97 | 1,267.55 | 971.97 | 1,005.53 | ||||
| WNX | 1,075.40 | 1,086.20 | 837.95 | 972.45 | ||||
JackONeill’s progression
Tanks shaping JackONeill’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 268Tier X· 696 battles1,780.21−7.96 if removed
- SU-122-44Tier VII· 923 battles1,473.07−5.13 if removed
- T110E5Tier X· 1,081 battles1,348.29−4.92 if removed
- Object 704Tier IX· 448 battles1,677.52−4.66 if removed
- M48A5 PattonTier X· 799 battles1,365.40−4.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-54Tier IX· 939 battles537.53+8.85 if removed
- WZ-132Tier VIII· 1,313 battles762.85+5.15 if removed
- T-44Tier VIII· 691 battles583.78+4.87 if removed
- M4A3E8 ShermanTier VI· 527 battles506.15+3.18 if removed
- KV-1Tier V· 652 battles483.56+2.98 if removed
JackONeill’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 443 of 446 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
100 of 446 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 48 battles1,146the gun carries none
- Tier IX· 29 battles (30d)1,775the gun carries none
- Tier VIII· 81 battles1,709the gun carries none
- Tier VI· 34 battles1,195the gun carries none
- Tier VII· 52 battles1,295the gun carries none
- Tier IX· 184 battles2,389the gun carries none
JackONeill’s clans history
6 clans · 6y 8mo in clans
