BioHazarD32’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,467 | 0 | 0 | 0 | ||||
| Tier | 7.68 | — | — | — | ||||
| Wins | 5,011 | 52.93% | 0 | — | 0 | — | 0 | — |
| Losses | 4,329 | 45.73% | 0 | — | 0 | — | 0 | — |
| Draws | 127 | 1.34% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,021 | 21.35% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,614 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.02 | — | — | — | ||||
| Tanks spotted | 13,074 | 1.38 | 0 | — | 0 | — | 0 | — |
| Damages | 1,272.99 | — | — | — | ||||
| Track damages | 69.74 | — | — | — | ||||
| Spotting damages | 353.18 | — | — | — | ||||
| Assisting damages | 422.92 | — | — | — | ||||
| Combined damages | 1,695.91 | — | — | — | ||||
| Base capture | 4,281 | 0.45 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,712 | 0.39 | 0 | — | 0 | — | 0 | — |
| Experience | 576.45 | — | — | — | ||||
| Hit rate | 73.77% | — | — | — | ||||
| Personal rating | 6,644 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,278 | 0 | 0 | 0 | ||||
| WN7 | 1,202.41 | — | — | — | ||||
| WN8 | 1,630.64 | — | — | — | ||||
| WNX | 1,517.86 | — | — | — | ||||
BioHazarD32’s progression
Tanks shaping BioHazarD32’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-7Tier X· 425 battles1,984.37−28.15 if removed
- Prototipo Standard BTier IX· 194 battles2,345.57−20.21 if removed
- Progetto M40 mod. 65Tier X· 332 battles1,908.35−19.85 if removed
- Object 277Tier X· 347 battles1,850.54−16.12 if removed
- Object 430Tier IX· 108 battles2,749.38−15.67 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T1 HeavyTier V· 177 battles303.57+18.95 if removed
- T32Tier VIII· 241 battles916.45+17.16 if removed
- IS-3Tier VIII· 390 battles1,255.33+11.32 if removed
- Panhard EBR 105Tier X· 216 battles1,165.16+10.69 if removed
- M6Tier VI· 118 battles601.62+10.37 if removed
BioHazarD32’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
48 of 127 vehicles carry a mark (38% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
40 of 127 vehicles carry an Ace Tanker (31% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 50 battles1,694the gun carries none
- Tier VI· 30 battles1,241the gun carries none
- Tier VII· 27 battles1,534the gun carries none
- Tier VII· 51 battles1,503the gun carries none
- Tier IX· 30 battles2,288the gun carries none
- Tier VII· 38 battles1,518the gun carries none
BioHazarD32’s clans history
2 clans · 2y in clans