touchbydeath’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,360 | 0 | 0 | 0 | ||||
| Tier | 6.09 | — | — | — | ||||
| Wins | 10,780 | 46.15% | 0 | — | 0 | — | 0 | — |
| Losses | 12,303 | 52.67% | 0 | — | 0 | — | 0 | — |
| Draws | 277 | 1.19% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,901 | 25.26% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 13,214 | 0.57 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.76 | — | — | — | ||||
| Tanks spotted | 13,803 | 0.59 | 0 | — | 0 | — | 0 | — |
| Damages | 444.48 | — | — | — | ||||
| Track damages | 15.22 | — | — | — | ||||
| Spotting damages | 97.56 | — | — | — | ||||
| Assisting damages | 112.78 | — | — | — | ||||
| Combined damages | 557.26 | — | — | — | ||||
| Base capture | 50,307 | 2.15 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,995 | 0.51 | 0 | — | 0 | — | 0 | — |
| Experience | 358.35 | — | — | — | ||||
| Hit rate | 54.22% | — | — | — | ||||
| Personal rating | 3,434 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,729 | 0 | 0 | 0 | ||||
| WN7 | 629.11 | — | — | — | ||||
| WN8 | 548.29 | — | — | — | ||||
| WNX | 387.84 | — | — | — | ||||
touchbydeath’s progression
Tanks shaping touchbydeath’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-122-44Tier VII· 742 battles661.56−9.43 if removed
- Type 59Tier VIII· 1,269 battles501.33−8.48 if removed
- AT 15Tier VIII· 237 battles912.05−5.79 if removed
- E 25Tier VII· 380 battles577.65−4.28 if removed
- E 50Tier IX· 345 battles563.04−4.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 36.01 (H)Tier VI· 358 battles103.94+4.80 if removed
- StuG III Ausf. GTier V· 712 battles188.16+4.71 if removed
- Pz.Kpfw. IV Ausf. HTier V· 1,668 battles272.98+4.08 if removed
- Jagdpanzer 38(t) HetzerTier IV· 520 battles117.04+3.82 if removed
- TetrarchTier II· 484 battles154.88+2.61 if removed
touchbydeath’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 213 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
12 of 213 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 237 battles1,232the gun carries none
touchbydeath’s clans history
3 clans · 11y 9mo in clans
