tile_guy

Joined Feb 2023Last battle Updated
en
[T3ST] System Test Unit III
Intelligence Officer · joined 21 Mar 2026
T3ST emblem

tile_guy’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles1,7530020
Tier5.797.00
Wins88850.66%00945.00%
Losses84147.97%001155.00%
Draws241.37%0000.00%
Battles survived45926.18%00420.00%
Tanks destroyed1,2810.7300120.60
Destruction ratio0.990.75
Tanks spotted1,4070.8000251.25
Damages760.41958.70
Track damages25.9432.10
Spotting damages122.21176.60
Assisting damages148.15208.70
Combined damages908.561,167.40
Base capture1,2560.7200110.55
Base defense6090.350000.00
Experience517.04693.70
Hit rate65.41%72.27%
Personal rating4,55800-3
World of Tanks Rating5,27600+8
WN7994.91857.69
WN81,189.601,081.13
WNX1,009.51927.66

tile_guy’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping tile_guy’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • StuG III Ausf. B
    Tier IV· 33 battles
    4,016.30−39.22 if removed
  • Jagdtiger
    Tier IX· 141 battles
    1,089.86−17.73 if removed
  • Tiger (P)
    Tier VII· 35 battles
    1,069.34−6.70 if removed
  • Jagdpanther
    Tier VII· 64 battles
    1,093.34−6.05 if removed
  • Jagdpanzer IV
    Tier VI· 61 battles
    1,123.50−3.85 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Škoda T 56
    Tier VIII· 118 battles
    824.59+22.02 if removed
  • Ferdinand
    Tier VIII· 146 battles
    818.86+20.78 if removed
  • KV-1
    Tier V· 37 battles
    408.95+13.45 if removed
  • VK 45.02 (P) Ausf. A
    Tier VIII· 30 battles
    614.95+9.18 if removed
  • M10 Wolverine
    Tier V· 47 battles
    649.45+8.31 if removed

tile_guy’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
IX1
VIII4
VII4
VI9
V16
IV16
III11
II12
I10

Marks read for 83 of 85 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery173rd Class3312nd Class2221st Class110Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
IX1
VIII121
VII1112
VI2323
V3841
IV4642
III1253
II2361
I11431

10 of 85 vehicles carry an Ace Tanker (12% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier V· 36 battles
    775the gun carries none
  • Tier IX· 141 battles
    1,744the gun carries none
  • Tier VII· 64 battles
    1,054the gun carries none
  • Tier VII· 35 battles
    1,225the gun carries none

tile_guy’s clans history

1 clans · 4 months in clans

Feb 2023202420252026today
[T3ST]T3ST emblemSystem Test Unit IIIcurrent6 months