techunit’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,947 | 0 | 0 | 0 | ||||
| Tier | 5.37 | — | — | — | ||||
| Wins | 2,443 | 49.38% | 0 | — | 0 | — | 0 | — |
| Losses | 2,463 | 49.79% | 0 | — | 0 | — | 0 | — |
| Draws | 41 | 0.83% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,202 | 24.30% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,375 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 4,302 | 0.87 | 0 | — | 0 | — | 0 | — |
| Damages | 511.15 | — | — | — | ||||
| Track damages | 29.86 | — | — | — | ||||
| Spotting damages | 130.09 | — | — | — | ||||
| Assisting damages | 159.95 | — | — | — | ||||
| Combined damages | 671.09 | — | — | — | ||||
| Base capture | 6,958 | 1.41 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,597 | 0.73 | 0 | — | 0 | — | 0 | — |
| Experience | 467.74 | — | — | — | ||||
| Hit rate | 66.39% | — | — | — | ||||
| Personal rating | 3,876 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,126 | 0 | 0 | 0 | ||||
| WN7 | 867.46 | — | — | — | ||||
| WN8 | 948.16 | — | — | — | ||||
| WNX | 737.24 | — | — | — | ||||
techunit’s progression
Tanks shaping techunit’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AT 15ATier VII· 601 battles1,209.37−72.85 if removed
- AT 7Tier VII· 78 battles1,411.50−14.07 if removed
- AT 15Tier VIII· 61 battles1,542.38−13.18 if removed
- CometTier VII· 126 battles1,134.62−12.08 if removed
- CaernarvonTier VIII· 197 battles893.64−11.42 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ARL V39Tier VI· 147 battles435.11+10.17 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 32 battles32.36+5.20 if removed
- AMX ELC bisTier V· 44 battles168.56+5.06 if removed
- Crusader 5.5-in. SPTier VII· 37 battles322.47+4.16 if removed
- CovenanterTier V· 32 battles161.56+3.64 if removed
techunit’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 156 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 156 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
techunit’s clans history
1 clans · 5y 10mo in clans