psych’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 20,419 | 0 | 0 | 0 | ||||
| Tier | 6.68 | — | — | — | ||||
| Wins | 10,226 | 50.08% | 0 | — | 0 | — | 0 | — |
| Losses | 9,909 | 48.53% | 0 | — | 0 | — | 0 | — |
| Draws | 284 | 1.39% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,198 | 25.46% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 15,384 | 0.75 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.01 | — | — | — | ||||
| Tanks spotted | 19,519 | 0.96 | 0 | — | 0 | — | 0 | — |
| Damages | 858.88 | — | — | — | ||||
| Track damages | 37.05 | — | — | — | ||||
| Spotting damages | 101.03 | — | — | — | ||||
| Assisting damages | 138.08 | — | — | — | ||||
| Combined damages | 996.96 | — | — | — | ||||
| Base capture | 29,600 | 1.45 | 0 | — | 0 | — | 0 | — |
| Base defense | 12,210 | 0.60 | 0 | — | 0 | — | 0 | — |
| Experience | 493.43 | — | — | — | ||||
| Hit rate | 58.29% | — | — | — | ||||
| Personal rating | 5,355 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,564 | 0 | 0 | 0 | ||||
| WN7 | 1,015.31 | — | — | — | ||||
| WN8 | 1,236.43 | — | — | — | ||||
| WNX | 994.39 | — | — | — | ||||
psych’s progression
Tanks shaping psych’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T92 HMCTier X· 1,136 battles1,662.44−56.97 if removed
- M53/M55Tier IX· 264 battles2,049.15−16.46 if removed
- M41Tier V· 351 battles2,827.64−15.05 if removed
- M40/M43Tier VIII· 393 battles1,569.83−12.02 if removed
- IS-6Tier VIII· 440 battles1,425.95−11.30 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IV Ausf. HTier V· 501 battles244.96+13.65 if removed
- AMX 12 tTier VI· 206 battles120.14+8.19 if removed
- AMX ELC bisTier V· 286 battles239.44+7.33 if removed
- T-10Tier IX· 202 battles603.81+6.34 if removed
- ISTier VII· 172 battles440.24+5.92 if removed
psych’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 225 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
36 of 225 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
psych’s clans history
4 clans · 10y 6mo in clans