peace_n_pot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,648 | 0 | 0 | 0 | ||||
| Tier | 4.80 | — | — | — | ||||
| Wins | 2,851 | 50.48% | 0 | — | 0 | — | 0 | — |
| Losses | 2,768 | 49.01% | 0 | — | 0 | — | 0 | — |
| Draws | 29 | 0.51% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,214 | 21.49% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,407 | 0.60 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.77 | — | — | — | ||||
| Tanks spotted | 9,812 | 1.74 | 0 | — | 0 | — | 0 | — |
| Damages | 356.76 | — | — | — | ||||
| Track damages | 24.52 | — | — | — | ||||
| Spotting damages | 212.42 | — | — | — | ||||
| Assisting damages | 236.94 | — | — | — | ||||
| Combined damages | 593.69 | — | — | — | ||||
| Base capture | 2,304 | 0.41 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,790 | 0.67 | 0 | — | 0 | — | 0 | — |
| Experience | 412.38 | — | — | — | ||||
| Hit rate | 48.81% | — | — | — | ||||
| Personal rating | 3,767 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,288 | 0 | 0 | 0 | ||||
| WN7 | 869.30 | — | — | — | ||||
| WN8 | 847.55 | — | — | — | ||||
| WNX | 692.76 | — | — | — | ||||
peace_n_pot’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping peace_n_pot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 534 battles1,174.60−49.13 if removed
- Tier V· 1,063 battles875.21−40.01 if removed
- Tier VI· 316 battles976.63−21.04 if removed
- Tier V· 117 battles1,265.65−12.17 if removed
- Tier VI· 72 battles1,505.12−10.41 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 178 battles173.25+19.24 if removed
- Tier IV· 373 battles498.62+13.17 if removed
- Tier III· 294 battles463.31+10.95 if removed
- Tier IV· 73 battles61.64+10.33 if removed
- Tier III· 59 battles9.36+8.69 if removed
peace_n_pot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 73 of 74 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
19 of 74 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 72 battles898the gun carries none
peace_n_pot’s clans history
1 clans · 5y in clans