missingturret

missingturret’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,110 | 0 | 0 | 0 | ||||
| Tier | 5.44 | — | — | — | ||||
| Wins | 1,068 | 50.62% | 0 | — | 0 | — | 0 | — |
| Losses | 1,017 | 48.20% | 0 | — | 0 | — | 0 | — |
| Draws | 25 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 625 | 29.62% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,687 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.14 | — | — | — | ||||
| Tanks spotted | 1,500 | 0.71 | 0 | — | 0 | — | 0 | — |
| Damages | 501.11 | — | — | — | ||||
| Track damages | 21.24 | — | — | — | ||||
| Spotting damages | 104.88 | — | — | — | ||||
| Assisting damages | 126.13 | — | — | — | ||||
| Combined damages | 627.23 | — | — | — | ||||
| Base capture | 3,329 | 1.58 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,149 | 1.02 | 0 | — | 0 | — | 0 | — |
| Experience | 306.65 | — | — | — | ||||
| Hit rate | 57.39% | — | — | — | ||||
| Personal rating | 4,389 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,306 | 0 | 0 | 0 | ||||
| WN7 | 939.18 | — | — | — | ||||
| WN8 | 963.19 | — | — | — | ||||
| WNX | 744.32 | — | — | — | ||||
missingturret’s progression
Tanks shaping missingturret’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdpantherTier VII· 269 battles1,129.67−77.24 if removed
- E 25Tier VII· 136 battles1,055.66−33.69 if removed
- AMX 12 tTier VI· 128 battles776.72−4.64 if removed
- Pz.Sfl. IVcTier V· 49 battles903.89−3.03 if removed
- StuG III Ausf. GTier V· 501 battles746.69−2.77 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer 38(t) HetzerTier IV· 139 battles185.83+29.15 if removed
- Marder IITier III· 53 battles120.41+12.59 if removed
- Jagdpanther IITier VIII· 115 battles544.20+9.44 if removed
- Panzerjäger ITier II· 46 battles128.58+7.17 if removed
- AMX 13 75Tier VII· 84 battles543.76+7.15 if removed
missingturret’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 29 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 29 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 269 battles1,031the gun carries none
missingturret’s clans history
1 clans · 12y 11mo in clans