lockstep’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 20,415 | 7 | 34 | 269 | ||||
| Tier | 7.30 | 8.57 | 9.03 | 8.90 | ||||
| Wins | 10,794 | 52.87% | 5 | 71.43% | 16 | 47.06% | 144 | 53.53% |
| Losses | 9,365 | 45.87% | 2 | 28.57% | 17 | 50.00% | 120 | 44.61% |
| Draws | 256 | 1.25% | 0 | 0.00% | 1 | 2.94% | 5 | 1.86% |
| Battles survived | 6,092 | 29.84% | 5 | 71.43% | 14 | 41.18% | 88 | 32.71% |
| Tanks destroyed | 19,406 | 0.95 | 17 | 2.43 | 34 | 1.00 | 251 | 0.93 |
| Destruction ratio | 1.35 | 8.50 | 1.70 | 1.39 | ||||
| Tanks spotted | 21,666 | 1.06 | 8 | 1.14 | 42 | 1.24 | 247 | 0.92 |
| Damages | 1,170.01 | 2,377.86 | 2,144.65 | 1,835.87 | ||||
| Track damages | 42.91 | 170.00 | 66.32 | 31.14 | ||||
| Spotting damages | 237.53 | 652.57 | 523.18 | 358.51 | ||||
| Assisting damages | 280.44 | 822.57 | 589.50 | 389.65 | ||||
| Combined damages | 1,450.45 | 3,200.43 | 2,734.15 | 2,219.99 | ||||
| Base capture | 23,574 | 1.15 | 48 | 6.86 | 63 | 1.85 | 255 | 0.95 |
| Base defense | 10,307 | 0.50 | 0 | 0.00 | 6 | 0.18 | 58 | 0.22 |
| Experience | 676.19 | 1,168.71 | 888.68 | 873.74 | ||||
| Hit rate | 70.63% | 89.47% | 79.47% | 75.00% | ||||
| Personal rating | 7,053 | +4 | +4 | +27 | ||||
| World of Tanks Rating | 5,918 | +4 | +10 | +20 | ||||
| WN7 | 1,239.76 | 2,318.38 | 1,292.10 | 1,249.92 | ||||
| WN8 | 1,576.42 | 3,015.32 | 1,987.56 | 1,648.66 | ||||
| WNX | 1,413.90 | 3,290.59 | 2,262.35 | 1,719.80 | ||||
lockstep’s progression
Tanks shaping lockstep’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier IX· 628 battles2,366.67−37.80 if removed
- Tier X· 207 battles1,977.76−9.20 if removed
- Tier VIII· 327 battles1,863.67−8.88 if removed
- Tier X· 289 battles1,658.10−6.69 if removed
- Tier IX· 436 battles1,562.52−4.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IV· 434 battles314.63+14.03 if removed
- Tier VII· 406 battles1,004.39+9.06 if removed
- Tier IX· 177 battles877.74+5.80 if removed
- Tier VII· 244 battles895.90+5.60 if removed
- Tier VI· 391 battles1,058.57+5.54 if removed
lockstep’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 294 of 303 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
66 of 303 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 29 battles1,738the gun carries none
- Tier VII· 39 battles1,636the gun carries none
- Tier VIII· 28 battles1,909the gun carries none
- Tier VII· 63 battles1,527the gun carries none
- Tier VIII· 63 battles1,803the gun carries none
- Tier VIII· 45 battles1,784the gun carries none
lockstep’s clans history
2 clans · 7y 8mo in clans
