killkillkillkillkillkill

killkillkillkillkillkill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,134 | 0 | 0 | 0 | ||||
| Tier | 4.85 | — | — | — | ||||
| Wins | 1,411 | 45.02% | 0 | — | 0 | — | 0 | — |
| Losses | 1,679 | 53.57% | 0 | — | 0 | — | 0 | — |
| Draws | 44 | 1.40% | 0 | — | 0 | — | 0 | — |
| Battles survived | 335 | 10.69% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,544 | 0.49 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.55 | — | — | — | ||||
| Tanks spotted | 3,487 | 1.11 | 0 | — | 0 | — | 0 | — |
| Damages | 287.45 | — | — | — | ||||
| Track damages | 0.00 | — | — | — | ||||
| Spotting damages | 0.00 | — | — | — | ||||
| Assisting damages | 0.00 | — | — | — | ||||
| Combined damages | 287.45 | — | — | — | ||||
| Base capture | 2,180 | 0.70 | 0 | — | 0 | — | 0 | — |
| Base defense | 767 | 0.24 | 0 | — | 0 | — | 0 | — |
| Experience | 233.81 | — | — | — | ||||
| Hit rate | 45.06% | — | — | — | ||||
| Personal rating | 917 | 0 | 0 | 0 | ||||
| World of Tanks Rating | — | — | — | — | ||||
| WN7 | 558.85 | — | — | — | ||||
| WN8 | 453.13 | — | — | — | ||||
| WNX | 219.40 | — | — | — | ||||
killkillkillkillkillkill’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping killkillkillkillkillkill’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 105 battles592.26−18.47 if removed
- Tier VIII· 89 battles547.27−14.33 if removed
- Tier V· 44 battles1,396.13−9.80 if removed
- Tier III· 63 battles1,353.02−8.24 if removed
- Tier V· 103 battles479.33−7.47 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 263 battles84.78+13.00 if removed
- Tier V· 128 battles50.25+7.72 if removed
- Tier VI· 149 battles117.08+7.10 if removed
- Tier IV· 39 battles2.08+6.02 if removed
- Tier V· 129 battles90.85+5.87 if removed
killkillkillkillkillkill’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 23 of 75 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 75 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 44 battles691the gun carries none
killkillkillkillkillkill’s clans history
1 clans · 13y 10mo in clans