hyperwill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,120 | 0 | 0 | 0 | ||||
| Tier | 5.69 | — | — | — | ||||
| Wins | 1,631 | 52.28% | 0 | — | 0 | — | 0 | — |
| Losses | 1,425 | 45.67% | 0 | — | 0 | — | 0 | — |
| Draws | 64 | 2.05% | 0 | — | 0 | — | 0 | — |
| Battles survived | 961 | 30.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,939 | 0.94 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.36 | — | — | — | ||||
| Tanks spotted | 2,201 | 0.71 | 0 | — | 0 | — | 0 | — |
| Damages | 699.14 | — | — | — | ||||
| Track damages | 0.91 | — | — | — | ||||
| Spotting damages | 3.04 | — | — | — | ||||
| Assisting damages | 3.95 | — | — | — | ||||
| Combined damages | 703.09 | — | — | — | ||||
| Base capture | 3,470 | 1.11 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,739 | 1.52 | 0 | — | 0 | — | 0 | — |
| Experience | 405.48 | — | — | — | ||||
| Hit rate | 50.21% | — | — | — | ||||
| Personal rating | 3,789 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,060 | 0 | 0 | 0 | ||||
| WN7 | 1,191.72 | — | — | — | ||||
| WN8 | 1,326.31 | — | — | — | ||||
| WNX | 803.20 | — | — | — | ||||
hyperwill’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping hyperwill’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- HummelTier VI· 296 battles1,964.23−84.67 if removed
- Tiger IITier VIII· 303 battles1,215.91−65.51 if removed
- PantherTier VII· 245 battles929.64−12.54 if removed
- M26 PershingTier VIII· 139 battles832.84−2.52 if removed
- M37Tier IV· 47 battles1,018.32−1.37 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IV Ausf. HTier V· 224 battles501.22+19.44 if removed
- VK 36.01 (H)Tier VI· 202 battles573.87+17.91 if removed
- T2 Light TankTier II· 180 battles239.85+14.39 if removed
- M5 StuartTier IV· 54 battles66.21+13.46 if removed
- VK 16.02 LeopardTier V· 42 battles42.36+13.37 if removed
hyperwill’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 39 vehicles carry a mark (0% of the garage).
Marks of Mastery4774
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 39 vehicles carry an Ace Tanker (10% of the garage).
hyperwill’s clans history
1 clans · 14y 6mo in clans
Apr 2011201420162018202020222024today
