funkill’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,947 | 0 | 0 | 0 | ||||
| Tier | 6.41 | — | — | — | ||||
| Wins | 4,956 | 49.82% | 0 | — | 0 | — | 0 | — |
| Losses | 4,882 | 49.08% | 0 | — | 0 | — | 0 | — |
| Draws | 109 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,265 | 32.82% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,666 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.15 | — | — | — | ||||
| Tanks spotted | 4,966 | 0.50 | 0 | — | 0 | — | 0 | — |
| Damages | 772.54 | — | — | — | ||||
| Track damages | 42.26 | — | — | — | ||||
| Spotting damages | 157.90 | — | — | — | ||||
| Assisting damages | 200.17 | — | — | — | ||||
| Combined damages | 972.70 | — | — | — | ||||
| Base capture | 10,096 | 1.01 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,227 | 0.73 | 0 | — | 0 | — | 0 | — |
| Experience | 427.26 | — | — | — | ||||
| Hit rate | 51.88% | — | — | — | ||||
| Personal rating | 5,337 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,089 | 0 | 0 | 0 | ||||
| WN7 | 954.57 | — | — | — | ||||
| WN8 | 1,074.86 | — | — | — | ||||
| WNX | 945.23 | — | — | — | ||||
funkill’s progression
Tanks shaping funkill’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ISU-152Tier VIII· 509 battles1,371.01−29.30 if removed
- VK 100.01 (P)Tier VIII· 145 battles1,738.16−12.84 if removed
- LöweTier VIII· 551 battles1,058.07−8.17 if removed
- 50TP prototypTier VIII· 61 battles1,815.58−6.45 if removed
- Emil ITier VIII· 106 battles1,355.44−6.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-4Tier VIII· 170 battles522.94+9.43 if removed
- Pz.Kpfw. IV SchmalturmTier VI· 362 battles780.17+5.87 if removed
- G.W. PantherTier VII· 255 battles691.08+5.81 if removed
- M41Tier V· 112 battles474.04+4.19 if removed
- MatildaTier IV· 57 battles257.51+3.64 if removed
funkill’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 224 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
29 of 224 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 61 battles1,943the gun carries none
- Tier VIII· 62 battles1,775the gun carries none
- Tier VI· 38 battles1,019the gun carries none
funkill’s clans history
1 clans · 7y in clans