forrix_hyper’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,099 | 0 | 0 | 0 | ||||
| Tier | 7.04 | — | — | — | ||||
| Wins | 969 | 46.16% | 0 | — | 0 | — | 0 | — |
| Losses | 1,096 | 52.22% | 0 | — | 0 | — | 0 | — |
| Draws | 34 | 1.62% | 0 | — | 0 | — | 0 | — |
| Battles survived | 465 | 22.15% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 908 | 0.43 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.56 | — | — | — | ||||
| Tanks spotted | 1,456 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 665.74 | — | — | — | ||||
| Track damages | 25.52 | — | — | — | ||||
| Spotting damages | 203.18 | — | — | — | ||||
| Assisting damages | 228.70 | — | — | — | ||||
| Combined damages | 894.44 | — | — | — | ||||
| Base capture | 2,579 | 1.23 | 0 | — | 0 | — | 0 | — |
| Base defense | 215 | 0.10 | 0 | — | 0 | — | 0 | — |
| Experience | 493.68 | — | — | — | ||||
| Hit rate | 63.92% | — | — | — | ||||
| Personal rating | 3,683 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,821 | 0 | 0 | 0 | ||||
| WN7 | 597.35 | — | — | — | ||||
| WN8 | 680.96 | — | — | — | ||||
| WNX | 528.88 | — | — | — | ||||
forrix_hyper’s progression
Tanks shaping forrix_hyper’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger IITier VIII· 317 battles853.13−57.16 if removed
- E 100Tier X· 55 battles1,222.24−23.96 if removed
- SU-130PMTier VIII· 79 battles720.36−7.92 if removed
- E 75Tier IX· 84 battles657.82−7.32 if removed
- Tiger-MausTier IX· 35 battles802.80−5.82 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-44Tier VIII· 82 battles130.39+21.30 if removed
- T-43Tier VII· 78 battles189.56+14.35 if removed
- Pz.Kpfw. III Ausf. JTier IV· 67 battles91.36+13.60 if removed
- Chieftain/T95Tier VIII· 98 battles339.44+10.46 if removed
- KV-85Tier VI· 105 battles370.65+7.22 if removed
forrix_hyper’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 60 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 60 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 35 battles687the gun carries none
forrix_hyper’s clans history
4 clans · 3y 10mo in clans
