feaglin’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,208 | 3 | 37 | 116 | ||||
| Tier | 6.70 | 9.67 | 7.81 | 7.70 | ||||
| Wins | 16,939 | 48.11% | 0 | 0.00% | 17 | 45.95% | 54 | 46.55% |
| Losses | 17,824 | 50.62% | 3 | 100.00% | 20 | 54.05% | 60 | 51.72% |
| Draws | 445 | 1.26% | 0 | 0.00% | 0 | 0.00% | 2 | 1.72% |
| Battles survived | 9,670 | 27.47% | 0 | 0.00% | 12 | 32.43% | 30 | 25.86% |
| Tanks destroyed | 21,940 | 0.62 | 0 | 0.00 | 29 | 0.78 | 72 | 0.62 |
| Destruction ratio | 0.86 | 0.00 | 1.16 | 0.84 | ||||
| Tanks spotted | 32,451 | 0.92 | 0 | 0.00 | 27 | 0.73 | 79 | 0.68 |
| Damages | 641.75 | 891.33 | 999.19 | 793.12 | ||||
| Track damages | 41.84 | 0.00 | 51.30 | 33.68 | ||||
| Spotting damages | 160.64 | 270.00 | 227.84 | 277.74 | ||||
| Assisting damages | 202.48 | 270.00 | 279.14 | 311.42 | ||||
| Combined damages | 844.22 | 1,161.33 | 1,278.32 | 1,098.88 | ||||
| Base capture | 74,922 | 2.13 | 0 | 0.00 | 151 | 4.08 | 194 | 1.67 |
| Base defense | 26,258 | 0.75 | 0 | 0.00 | 0 | 0.00 | 8 | 0.07 |
| Experience | 400.12 | 166.00 | 641.30 | 601.57 | ||||
| Hit rate | 64.96% | 47.83% | 66.87% | 64.91% | ||||
| Personal rating | 4,622 | -1 | +1 | 0 | ||||
| World of Tanks Rating | 3,780 | 0 | +3 | +2 | ||||
| WN7 | 821.77 | 11.69 | 836.66 | 697.24 | ||||
| WN8 | 852.95 | 353.55 | 1,021.72 | 745.85 | ||||
| WNX | 689.63 | 218.64 | 1,055.01 | 765.90 | ||||
feaglin’s progression
Tanks shaping feaglin’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 546 battles1,173.27−9.95 if removed
- Dicker MaxTier VI· 1,364 battles886.31−7.96 if removed
- Jagdpanther IITier VIII· 347 battles1,250.25−6.03 if removed
- Panther/M10Tier VII· 1,707 battles794.46−5.67 if removed
- E 50Tier IX· 767 battles847.46−5.52 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- MT-25Tier VI· 355 battles161.38+4.74 if removed
- M5 StuartTier IV· 168 battles13.80+3.75 if removed
- AMX 13 90Tier IX· 426 battles453.25+3.67 if removed
- KV-1Tier V· 337 battles297.15+3.03 if removed
- AMX 13 75Tier VII· 243 battles230.70+2.99 if removed
feaglin’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 346 of 347 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
30 of 347 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 183 battles892the gun carries none
- Tier VIII· 48 battles1,277the gun carries none
- Tier V· 128 battles550the gun carries none
feaglin’s clans history
1 clans · 10y 3mo in clans
